finding-agent-unknowns

finding-agent-unknowns is a skill for Claude Code, Codex from zhouyou-gu/skill-marketplace-template. It costs 45 tokens per session (1,210 once invoked), scanned A, original, MIT.

A planning and review method for agent-assisted coding tasks where requirements, project rules, domain knowledge, or success criteria may be unclear. It identifies assumptions and missing information before they cause rework.

In plain words
What is it for?
Use it to clarify a task, inspect a codebase, find blind spots, identify risks, and review whether the planned work matches the real requirements.
Why use it?
It reduces the risk of building the wrong solution because important constraints or acceptance requirements were hidden or overlooked.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to clarify a task, inspect a codebase, find blind spots, identify risks, and review whether the planned work matches the real requirements.

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Install with agentmods
npx agentmods add skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zhouyou-gu/skill-marketplace-template --skill finding-agent-unknowns
Clone the repo
git clone --depth 1 https://github.com/zhouyou-gu/skill-marketplace-template

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for finding-agent-unknowns

README.md
[![agentmods](https://agentmods.dev/badge/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns/github.svg)](https://agentmods.dev/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns)
Your own site
<a href="https://agentmods.dev/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns"><img src="https://agentmods.dev/badge/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for finding-agent-unknowns

Your own site · 80×15
<a href="https://agentmods.dev/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns"><img src="https://agentmods.dev/badge/skills/zhouyou-gu/skill-marketplace-template/finding-agent-unknowns.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,210 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01210
Opus 5 $0.00023 $0.00605
Sonnet 5 $0.00009 $0.00242
Haiku 4.5 $0.00005 $0.00121

Measured 11d ago against content hash a78f5c397628, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

finding-agent-unknowns scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/finding-agent-unknowns/SKILL.md · 99 lines

How it starts

The opening of the file, as written. The whole thing — 99 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Finding Agent Unknowns

Core Principle

The prompt is the map; the repo, user intent, and real-world constraints are the territory; unknowns are the gap. Reduce that gap before the work gets expensive.

Use this as a lightweight operating protocol, not as ceremony. If a task is trivial, deterministic, and already well-scoped, acknowledge that no unknowns pass is needed and proceed normally.

Unknown Buckets

  • Known knowns: explicit requirements, constraints, files, APIs, tests, and acceptance criteria.
  • Known unknowns: questions already visible to the user or agent.
  • Unknown knowns: user taste, team conventions, and obvious-in-context expectations that have not been stated.
  • Unknown unknowns: codebase constraints, domain pitfalls, better approaches, or failure modes nobody has named yet.

Workflow

Before Work

  1. Restate the task in one sentence.
  2. Inspect discoverable facts before asking the user: search the repo, read relevant docs, check schemas/types/configs, and identify existing patterns.
  3. Run a blindspot pass:
    • What assumptions would change architecture, scope, data shape, UX, or verification?
    • What existing code paths, policies, or external constraints could make the obvious approach wrong?
    • What would a domain expert or project maintainer ask first?
  4. Separate outputs into:
    • discovered facts with evidence sources
    • assumptions safe to make
    • high-impact questions for the user
    • cheap artifacts to create before implementation
  5. Ask only questions that can change the solution or acceptance criteria. Do not ask for facts the environment can reveal.
  6. For taste-heavy work, make a small prototype, mock, sketch, or reference comparison before touching production code. Keep it response-local or in an ignored scratch path unless the user explicitly asks for a tracked artifact.

During Work

Maintain implementation notes when the task lasts more than a short edit or when the plan changes. Keep notes response-local by default. If a durable workspace contract already exists and current-state persistence is needed, write only to the contract's live-progress surface, such as AGENT_PROGRESS.md; never patch immutable or durable-policy files just to store transient unknowns. Track:

Read the full file on GitHub · 99 lines

Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 99 lines · 45 tokens per session scan A a78f5c397628

Subscribe to this mod's changes

finding-agent-unknowns is a skill published in the GitHub repository zhouyou-gu/skill-marketplace-template (5 stars, last pushed 18d ago), licensed MIT. It adds 45 tokens to every session and 1,210 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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