alfworld-locate-target-object

alfworld-locate-target-object is a skill for Claude Code, Codex from zjunlp/SkillNet. It costs 74 tokens per session (726 once invoked), scanned A, original, MIT.

A procedure for finding a named object in a simulated household by checking the most likely container, such as a fridge, cabinet, or drawer.

In plain words
What is it for?
Use it to locate items such as food or utensils in the ALFWorld environment and report where they are found or that they are absent.
Why use it?
It gives the agent a clear search sequence when the object’s location is unknown, including opening containers and confirming whether the object is present.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to locate items such as food or utensils in the ALFWorld environment and report where they are found or that they are absent.

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Install with agentmods
npx agentmods add skills/zjunlp/skillnet/alfworld-locate-target-object
About the project

SkillNet is infrastructure for finding, creating, evaluating, combining, and coordinating reusable capabilities for AI agents. Agent developers use it as a searchable and installable library of skills and as a system for selecting skills for particular tasks. The catalogue contains skills that can be discovered, installed, or used with SkillNet.

zjunlp/SkillNet · 1,254 stars · on GitHub · skillnet.openkg.cn

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zjunlp/SkillNet --skill alfworld-locate-target-object
Clone the repo
git clone --depth 1 https://github.com/zjunlp/SkillNet

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for alfworld-locate-target-object

README.md
[![agentmods](https://agentmods.dev/badge/skills/zjunlp/skillnet/alfworld-locate-target-object.svg)](https://agentmods.dev/skills/zjunlp/skillnet/alfworld-locate-target-object)
Your own site
<a href="https://agentmods.dev/skills/zjunlp/skillnet/alfworld-locate-target-object"><img src="https://agentmods.dev/badge/skills/zjunlp/skillnet/alfworld-locate-target-object.svg" alt="Measured on agentmods" height="20"></a>
Per session 74 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 726 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00074 $0.00726
Opus 5 $0.00037 $0.00363
Sonnet 5 $0.00015 $0.00145
Haiku 4.5 $0.00007 $0.00073

Measured 8d ago against content hash 79400f6136b7, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

alfworld-locate-target-object scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

experiments/src/skills/alfworld/alfworld-locate-target-object/SKILL.md · 55 lines

How it starts

The opening of the file, as written. The whole thing — 55 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill: Locate Target Object

Purpose

Use this skill when your goal requires a specific object and you need to find it. The skill directs you to a likely receptacle, inspects it, and confirms if the target is present.

Core Workflow

  1. Identify Target & Suspected Location: Determine the object you need and the most logical place to find it (e.g., food in the fridge, utensils in a drawer).
  2. Navigate: Go to the suspected receptacle.
  3. Inspect: If the receptacle is closed, open it.
  4. Locate: Visually scan the contents for the target object.
  5. Report: Output the object's location if found, or note its absence.

Instructions

Follow this sequence of actions and reasoning.

Thought: I need to find a <target_object>. The most likely place for it is the <suspected_receptacle>. Action: go to <suspected_receptacle>

Observation: [You arrive at the receptacle. It may be open or closed.]

Thought: I am at the <suspected_receptacle>. To see inside, I must open it. Action: open <suspected_receptacle>

Observation: [The receptacle opens, revealing its contents.]

Thought: The <suspected_receptacle> is open. I will now look for the <target_object> among its contents.

  • If the object is visible: I have located the <target_object> in the <suspected_receptacle>. My location task is complete.
  • If the object is not visible: The <target_object> is not in the <suspected_receptacle>. I must consider the next most likely location.

Key Principles

  • Contextual Guessing: Use common sense to guess the initial search location (e.g., fridge for perishables, cabinet for dry goods).
  • Sequential Access: You must go to a location before you can open it.
  • Visual Confirmation: Only trust the Observation after opening a receptacle to confirm an object's presence or absence.

Example

Scenario: You need to find a potato for a heating task.

Thought: I need to find a potato. Potatoes are commonly stored in the fridge.
Action: go to fridge 1
Observation: The fridge 1 is closed.
Action: open fridge 1
Observation: You open the fridge 1. The fridge 1 is open. In it, you see a potato 1, a lettuce 2.

Read the full file on GitHub · 55 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 55 lines · 74 tokens per session scan A 79400f6136b7

Subscribe to this mod's changes

alfworld-locate-target-object is a skill published in the GitHub repository zjunlp/SkillNet (1,254 stars, last pushed 3d ago), licensed MIT. It adds 74 tokens to every session and 726 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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