scienceworld-item-fetcher

scienceworld-item-fetcher is a skill for Claude Code, Codex from zjunlp/SkillNet. It costs 72 tokens per session (492 once invoked), scanned A, original, MIT.

A skill for finding a named object in the current environment and putting it into the agent’s inventory.

In plain words
What is it for?
Collecting tools or materials, such as a thermometer or metal pot, for use later in an experiment or task.
Why use it?
It removes the need to work out the location and pickup steps each time an object is needed.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Collecting tools or materials, such as a thermometer or metal pot, for use later in an experiment or task.

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Install with agentmods
npx agentmods add skills/zjunlp/skillnet/scienceworld-item-fetcher
About the project

SkillNet is infrastructure for finding, creating, evaluating, combining, and coordinating reusable capabilities for AI agents. Agent developers use it as a searchable and installable library of skills and as a system for selecting skills for particular tasks. The catalogue contains skills that can be discovered, installed, or used with SkillNet.

zjunlp/SkillNet · 1,255 stars · on GitHub · skillnet.openkg.cn

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zjunlp/SkillNet --skill scienceworld-item-fetcher
Clone the repo
git clone --depth 1 https://github.com/zjunlp/SkillNet

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for scienceworld-item-fetcher

README.md
[![agentmods](https://agentmods.dev/badge/skills/zjunlp/skillnet/scienceworld-item-fetcher/github.svg)](https://agentmods.dev/skills/zjunlp/skillnet/scienceworld-item-fetcher)
Your own site
<a href="https://agentmods.dev/skills/zjunlp/skillnet/scienceworld-item-fetcher"><img src="https://agentmods.dev/badge/skills/zjunlp/skillnet/scienceworld-item-fetcher/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for scienceworld-item-fetcher

Your own site · 80×15
<a href="https://agentmods.dev/skills/zjunlp/skillnet/scienceworld-item-fetcher"><img src="https://agentmods.dev/badge/skills/zjunlp/skillnet/scienceworld-item-fetcher.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 72 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 492 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00072 $0.00492
Opus 5 $0.00036 $0.00246
Sonnet 5 $0.00014 $0.00098
Haiku 4.5 $0.00007 $0.00049

Measured 9d ago against content hash fe301982d545, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

scienceworld-item-fetcher scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

experiments/src/skills/scienceworld/scienceworld-item-fetcher/SKILL.md · 34 lines

What it actually says

Skill: Fetch and Inventory Item

Purpose

Use this skill when you need to acquire a specific object for a task. It handles locating the object in the current environment and moving it into your inventory for later use.

Core Workflow

  1. Identify Need: Determine which object is required for your current or upcoming task (e.g., "thermometer", "metal pot").
  2. Locate Object: Ensure you are in the correct room. Use look around to survey the environment and confirm the object is present and accessible.
  3. Execute Fetch: Use the pick up action on the target object.
  4. Verify Success: Confirm the system observation states the object has been moved to your inventory.

Key Principles

  • Pre-check: Always look around first to verify the object's presence and location (e.g., on a counter, in a container).
  • Direct Action: Use the simple pick up OBJ command. Do not overcomplicate the sequence.
  • Inventory Focus: After picking up the object, you may focus on it in your inventory to signal readiness for the next step in your main task.
  • Error Handling: If pick up fails, the object might be inside a closed container. Ensure all relevant containers are open first.

Example from Trajectory

Scenario: Needing a thermometer to measure temperature.

  1. Observation: a thermometer, currently reading a temperature of 10 degrees celsius is seen in the kitchen.
  2. Action: pick up thermometer
  3. Result: You move the thermometer to the inventory.
  4. (Optional) Action: focus on thermometer in inventory

Input

  • Object Name: The name of the object to fetch, as it appears in the environment observations (e.g., "thermometer", "metal pot").

Output

  • A confirmation observation that the object is now in the agent's inventory.
Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 34 lines · 72 tokens per session scan A fe301982d545

Subscribe to this mod's changes

scienceworld-item-fetcher is a skill published in the GitHub repository zjunlp/SkillNet (1,255 stars, last pushed yesterday), licensed MIT. It adds 72 tokens to every session and 492 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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