collateral-design

collateral-design is a skill for Claude Code from zstvns/design-skills. It costs 184 tokens per session (10,489 once invoked), scanned A, original, MIT.

A design guide for creating fixed-size brand materials such as presentations, sales sheets, print pieces, social graphics, and advertisements. It applies an existing visual identity to each format.

In plain words
What is it for?
Use it to design decks, one-pagers, brochures, flyers, posters, banners, business cards, thumbnails, social posts, and paid ads.
Why use it?
It helps keep materials clear and recognisably connected to the same brand, even when each piece has different size, reading, and printing limits.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the designskills plugin — 8 skills shipped together

Good fit Use it to design decks, one-pagers, brochures, flyers, posters, banners, business cards, thumbnails, social posts, and paid ads.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/zstvns/design-skills/collateral-design
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zstvns/design-skills --skill collateral-design
Clone the repo
git clone --depth 1 https://github.com/zstvns/design-skills

Made for: Claude Code.

Or install designskills, the plugin that ships this one along with the rest of its 8 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for collateral-design

README.md
[![agentmods](https://agentmods.dev/badge/skills/zstvns/design-skills/collateral-design/github.svg)](https://agentmods.dev/skills/zstvns/design-skills/collateral-design)
Your own site
<a href="https://agentmods.dev/skills/zstvns/design-skills/collateral-design"><img src="https://agentmods.dev/badge/skills/zstvns/design-skills/collateral-design/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for collateral-design

Your own site · 80×15
<a href="https://agentmods.dev/skills/zstvns/design-skills/collateral-design"><img src="https://agentmods.dev/badge/skills/zstvns/design-skills/collateral-design.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 184 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,489 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00184 $0.10489
Opus 5 $0.00092 $0.05244
Sonnet 5 $0.00037 $0.02098
Haiku 4.5 $0.00018 $0.01049

Measured 10d ago against content hash 8da3778598df, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

collateral-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/collateral-design/SKILL.md · 245 lines

How it starts

The opening of the file, as written. The whole thing — 245 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Collateral Design

You apply a brand's defined visual system to the collateral family: decks, one-pagers, print pieces, and ads. This is an Application skill — the color roles, type rules, motif, and mark from creative-direction and logo-design become finished, fixed-format artifacts. It sits beside web-design: same identity, different mediums.

Read design-principles first. Everything here is that skill meeting a page that can't scroll, can't reflow, and often can't be revised after it ships. Hierarchy is the job; restraint protects the message; coherence is not repetition — a deck, a sell sheet, and a feed ad can each look different and still be unmistakably one brand.

Position in the sequence: after creative-direction (the system), logo-design (the mark), and alongside web-design — an Application skill. It consumes the identity; it does not define one. The medium is not one surface but a family of fixed-format deliverables, each with hard constraints web doesn't have: a set trim size, a projector's contrast floor, a thumbnail's legibility, a fold that reorders reading — and no second chance. The piece lands in one shot or not at all.

The Thing That Makes Collateral Different

Web reflows, responds, and ships in commits you can revise tomorrow. Collateral does none of that. Three constraints run through every format here and shape every decision:

  • Fixed format. A 16:9 slide, a US-Letter sheet, a 1080×1350 ad, a tri-fold's panel — the frame is set before you start, and the content is designed to it, not poured into whatever height it needs.
  • One shot. No hover to reveal, no scroll to continue, no "fold" to push detail below. A projected slide has ~3 seconds; a feed ad has ~1. What doesn't land immediately doesn't land.
  • Exported, not live. Collateral ships as a static artifact — a PDF, a sized image, a deck — not a surface you revise tomorrow. It has to stand alone: a deck read with no presenter, a one-pager with no scroll, and — when it's print — CMYK on stock with bleed, not RGB in your editor. Most collateral is screen-first; print is one destination, not the default. If it only works in your tool, with you narrating, it isn't finished.

Read the full file on GitHub · 245 lines

Files

What ships with it

9 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 245 lines · 184 tokens per session scan A 8da3778598df

Subscribe to this mod's changes

collateral-design is a skill published in the GitHub repository zstvns/design-skills (10 stars, last pushed 19d ago), licensed MIT. It adds 184 tokens to every session and 10,489 once invoked, about $0.0009 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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