bmad-module-builder

bmad-module-builder is a skill for Claude Code from zsutxz/ClaudeLearning. It costs 45 tokens per session (606 once invoked), scanned A, a copy of bmad-module-builder, MIT.

A builder for BMad modules, which are installable collections of agent skills or workflows. It supports planning a module, creating its structure, and checking that it is complete.

In plain words
What is it for?
Ideating, scaffolding, and validating single-skill or multi-skill BMad modules.
Why use it?
It removes the manual work of deciding a module's structure and checking whether its parts are registered and valid.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Ideating, scaffolding, and validating single-skill or multi-skill BMad modules.

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Install with agentmods
npx agentmods add skills/zsutxz/claudelearning/bmad-module-builder
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add zsutxz/ClaudeLearning --skill bmad-module-builder
Clone the repo
git clone --depth 1 https://github.com/zsutxz/ClaudeLearning

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for bmad-module-builder

README.md
[![agentmods](https://agentmods.dev/badge/skills/zsutxz/claudelearning/bmad-module-builder/github.svg)](https://agentmods.dev/skills/zsutxz/claudelearning/bmad-module-builder)
Your own site
<a href="https://agentmods.dev/skills/zsutxz/claudelearning/bmad-module-builder"><img src="https://agentmods.dev/badge/skills/zsutxz/claudelearning/bmad-module-builder/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for bmad-module-builder

Your own site · 80×15
<a href="https://agentmods.dev/skills/zsutxz/claudelearning/bmad-module-builder"><img src="https://agentmods.dev/badge/skills/zsutxz/claudelearning/bmad-module-builder.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 606 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.00606
Opus 5 $0.00023 $0.00303
Sonnet 5 $0.00009 $0.00121
Haiku 4.5 $0.00005 $0.00061

Measured 7d ago against content hash 344ee5a89587, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

bmad-module-builder scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 11 executable files (assets/setup-skill-template/scripts/cleanup-legacy.py, assets/setup-skill-template/scripts/merge-config.py, assets/setup-skill-template/scripts/merge-help-csv.py, …), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to bmad-module-builder — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/bmad-module-builder/SKILL.md · 33 lines

How it starts

The opening of the file, as written. The whole thing — 33 lines — stays where its author put it; the contents beside it link to each section on GitHub.

BMad Module Builder

Overview

This skill helps you bring BMad modules to life — from the first spark of an idea to a fully scaffolded, installable module. It offers three paths:

  • Ideate Module (IM) — A creative brainstorming session that helps you imagine what your module could be, decide on the right architecture (agent vs. workflow vs. both), and produce a detailed plan document. The plan then guides you through building each piece with the Agent Builder and Workflow Builder.
  • Create Module (CM) — Takes an existing folder of built skills (or a single skill) and scaffolds the module infrastructure that makes it installable. For multi-skill modules, generates a dedicated -setup skill. For single skills, embeds self-registration directly into the skill. Supports --headless / -H.
  • Validate Module (VM) — Checks that a module's structure is complete and correct — every skill has its capabilities registered, entries are accurate and well-crafted, and structural integrity is sound. Handles both multi-skill and standalone modules. Supports --headless / -H.

Args: Accepts --headless / -H for CM and VM paths, an initial description for IM, or a path to a skills folder or single SKILL.md file for CM/VM.

On Activation

Load available config from {project-root}/_bmad/config.yaml and {project-root}/_bmad/config.user.yaml (root level and bmb section). If neither exists, fall back to {project-root}/_bmad/bmb/config.yaml (legacy per-module format). If still missing, let the user know bmad-builder-setup can configure the module at any time. Use sensible defaults for anything not configured.

Detect user's intent:

  • Ideate / Plan keywords or no path argument → Load ./references/ideate-module.md
  • Create / Scaffold keywords, a folder path, or a path to a single SKILL.md file → Load ./references/create-module.md
  • Validate / Check keywords → Load ./references/validate-module.md
  • Unclear → Present options:
    • Ideate Module (IM) — "I have an idea for a module and want to brainstorm and plan it"
    • Create Module (CM) — "I've already built my skills and want to package them as a module"
    • Validate Module (VM) — "I want to check that my module's setup skill is complete and correct"

Read the full file on GitHub · 33 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 33 lines · 45 tokens per session scan A 344ee5a89587

Subscribe to this mod's changes

bmad-module-builder is a skill published in the GitHub repository zsutxz/ClaudeLearning (5 stars, last pushed 1mo ago), licensed MIT. It adds 45 tokens to every session and 606 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to bmad-module-builder, differing in 0 lines, and is treated as a copy.

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