biome
01Settings file Claude Code
Agent settings declaring 10 allowed tools.
Settings file Claude Code
Agent settings declaring 10 allowed tools.
Skill Claude CodeCodex
Use this skill only when asked to review completed Biome changes in a PR, branch, commit range, diff, or working tree. Perform a read-only static review and report findings without editing files or running project code. Do not use for triage, reproduction, or implementation.
Skill Claude CodeCodex
Use this skill when a Biome change may affect users and you must decide whether it needs a changeset, choose the release level, or create and edit .changeset/.md release-note text. Do not use for implementation details or PR descriptions.
Skill Claude CodeCodex
Use this skill when designing or implementing Biome user-facing diagnostic presentation or APIs, including messages, advice, markup, details, code frames, categories, severity, and standalone Diagnostic types. Do not use for lint matching logic or code-action mutations.
Skill Claude CodeCodex
Use this skill whenever writing or editing Rust //, ///, or //! comments in Biome, including comments added incidentally and end-user rustdoc inside lint/assist declarations. For lint/assist rustdoc, also load lint-rule-development for content requirements. Do not use for formatter handling of comments in user code.
Skill Claude CodeCodex
Use this skill when biome migrate eslint must preserve configurable ESLint rule options through source-option models, Biome conversions, typed rule variants, and migration fixtures. Do not use for generated severity-only mapping or general rule-option design.
Skill Claude CodeCodex
Use this skill when implementing or debugging Biome formatter behavior, IR composition, node rules, layout selection, source-comment handling, verbatim formatting, idempotency, internal specs, or Prettier comparison. Do not use for generic snapshot commands or parser changes.
Skill Claude CodeCodex
Use this skill when creating or modifying Biome lint rules or assists, including analyzer queries, semantic bindings, rule state, code actions, fix safety, options, registration, and end-user rule rustdoc. Also load diagnostics-development for substantial message/advice design and testing-codegen for fixture or…
Skill Claude CodeCodex
Use this skill when implementing or modifying Biome parser behavior, including .ungram grammars, lexers, token sources, parse rules, separated lists, error recovery, and parser fixtures. Do not use merely for consuming an existing AST/CST.
Skill Claude CodeCodex
Use this skill when extracting or storing Biome AST/CST source text, working with SyntaxToken, TokenText, quoted strings, token-relative ranges, or embedded-language attribute values, or diagnosing trivia, allocation, range, and temporary-borrow problems. Do not use for parser implementation or formatter comment…
Skill Claude CodeCodex
Use this skill when selecting or running Biome test fixtures, quick tests, insta snapshot workflows, expectation comments, orphan checks, or required code generators. Do not use for subsystem implementation design.
Skill Claude CodeCodex
Use this skill when working on Biome's Salsa-backed JavaScript and TypeScript inference, including type-aware lint rules, raw collection or inferred representations, analyzer requests, tracked queries, import or cycle resolution, profiling, and Salsa invalidation tests. Do not use for standalone CSS/HTML module-graph…
Instructions file CodexOpenCode
Instructions for biomejs/biome, covering agent guidelines for contributing to biome, communication, before editing, implementation gate and final review.
Instructions file
Instructions for biomejs/biome, a project described as: A toolchain for web projects, aimed to provide functionalities to maintain them. Biome offers formatter and linter, usable via CLI and LSP.