slime
01Plugin Claude Code
Plugin marketplace listing 1 plugin: slime.
Plugin Claude Code
Plugin marketplace listing 1 plugin: slime.
Plugin Claude Code
Your work goals are the bosses. Your plugins are your gear. Watch Claude fight — a zero-impact RPG layer over Claude Code.
Instructions file CodexOpenCode
AGENTS.md instructions for bitqs/Slime, covering agents.md — read this first, then you can ship, what slime is, the prime directive (never violate), the other hard rules and where things live.
Instructions file
Claude Code instructions for bitqs/Slime, covering claude.md, what this is, commands, eyeball the arena without a real session and open http://127.0.0.1:4118 (?calm=1 = flash-free).
Command
Show your Achievements — level, title, and badge grid.
Command
Open the Pixel Arena — live battle viewer in your browser.
Command
Show this session's turn reports.
Command
Show the Milestone Wall — every boss you have slain.
Command
Ascend — reset level/XP for a permanent XP multiplier (New Game+).
Command
Install the Slime statusline HUD.
Command
Update Slime to the latest version.
Command
Show your Weekly Wrapped — battle stats for the last 7 days.
Hook
Runs when a session starts, executing hook-sessionstart.js via node. From bitqs/Slime.
Hook
Runs when you submit a prompt, before the agent sees it, executing hook-prompt.js via node. From bitqs/Slime.
Hook
Runs before the agent uses a tool, executing hook-pretool.js via node. From bitqs/Slime.
Hook
Runs after a tool call finishes, executing hook-posttool.js via node. From bitqs/Slime.
Hook
Runs when the agent finishes a response, executing hook-stop.js via node. From bitqs/Slime.
Hook
Runs when a subagent finishes, executing hook-subagentstop.js via node. From bitqs/Slime.
Hook
Runs before the context is compacted, executing hook-precompact.js via node. From bitqs/Slime.