chama-x

60 mods across 1 repository, 5 stars between them.

chama-x/GroundRules

Skill Claude CodeCodex

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and…

5 17d ago A 98 tokens copy · 100% MIT

apple-design

02

chama-x/GroundRules

Skill Claude CodeCodex

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading)…

5 17d ago A 80 tokens copy · 100% MIT

baymard-custom

03

chama-x/GroundRules

Skill Claude CodeCodex

Custom UX/UI evaluator that queries Baymard Institute research heuristics. Triggers when asked to review e-commerce UI, checkout flows, or product pages against Baymard standards.

5 17d ago A 41 tokens original MIT

Context Router

04

chama-x/GroundRules

Skill Claude CodeCodex

Extracts YAML frontmatter from all project specifications. Trigger this to discover which SPEC files are relevant to a task. Do NOT use this for semantic code search; only use for reading YAML specifications.

5 17d ago A 42 tokens original MIT

emil-design-eng

05

chama-x/GroundRules

Skill Claude CodeCodex

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

5 17d ago A 35 tokens copy · 97% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use…

5 17d ago B 78 tokens copy · 94% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple Human Interface Guidelines for content display components. Use this skill when the user asks about "charts component", "collection view", "image view", "web view", "color well", "image well", "activity view", "lockup", "data visualization", "content display", displaying images, rendering web content, color…

5 17d ago A 178 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for selection and input controls including pickers, toggles, sliders, steppers, segmented controls, combo boxes, text fields, text views, labels, token fields, virtual keyboards, rating indicators, and gauges. Use this skill when the user says "picker or segmented control," "how should my form…

5 17d ago A 154 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for presentation components including alerts, action sheets, popovers, sheets, and digit entry views. Use this skill when the user says "should I use an alert or a sheet," "how do I show a confirmation dialog," "when should I use a popover," "my modals are annoying users," or asks about alert…

5 17d ago A 136 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple Human Interface Guidelines for layout and navigation components. Use this skill when the user asks about "sidebar", "split view", "tab bar", "tab view", "scroll view", "window design", "panel", "list view", "table view", "column view", "outline view", "navigation structure", "app layout", "boxes", "ornaments"…

5 17d ago A 186 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for menu and button components including menus, context menus, dock menus, edit menus, the menu bar, toolbars, action buttons, pop-up buttons, pull-down buttons, disclosure controls, and standard buttons. Use this skill when the user says "how should my buttons look," "what goes in the menu bar,"…

5 17d ago A 156 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for navigation-related components including search fields, page controls, and path controls. Use this skill when the user says "how should search work in my app," "I need a breadcrumb," "how do I paginate content," or asks about search field, search bar, page control, path control, breadcrumb…

5 17d ago A 115 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for status and progress UI components including progress indicators, status bars, and activity rings. Use this skill when asked about: "progress indicator", "progress bar", "loading spinner", "status bar", "activity ring", "progress display", determinate vs indeterminate progress, loading states, or…

5 17d ago A 143 tokens copy · 100% MIT

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for system experience components: widgets, live activities, notifications, complications, home screen quick actions, top shelf, watch faces, app clips, and app shortcuts. Use when asked about: "widget design", "live activity", "notification design", "complication", "home screen quick action", "top…

5 17d ago A 162 tokens copy · 100% MIT

hig-foundations

15

chama-x/GroundRules

Skill Claude CodeCodex

Apple Human Interface Guidelines design foundations. Use this skill when the user asks about "HIG color", "Apple typography", "SF Symbols", "dark mode guidelines", "accessible design", "Apple design foundations", "app icon", "layout guidelines", "materials", "motion", "privacy", "right to left", "RTL", "inclusive…

5 17d ago A 182 tokens copy · 100% MIT

hig-inputs

16

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for input methods and interaction patterns: gestures, Apple Pencil, keyboards, game controllers, pointers, Digital Crown, eye tracking, focus system, remotes, spatial interactions, gyroscope, accelerometer, and nearby interactions. Use when asked about: "gesture design", "Apple Pencil", "keyboard…

5 17d ago A 181 tokens copy · 100% MIT

hig-patterns

17

chama-x/GroundRules

Skill Claude CodeCodex

Apple Human Interface Guidelines interaction and UX patterns. Use this skill when the user asks about "onboarding flow", "user onboarding", "app launch", "loading state", "drag and drop", "search pattern", "settings design", "notifications", "modality", "multitasking", "feedback pattern", "haptics", "undo redo", "file…

5 17d ago A 205 tokens copy · 100% MIT

hig-platforms

18

chama-x/GroundRules

Skill Claude CodeCodex

Apple Human Interface Guidelines for platform-specific design. Use this skill when the user asks about "designing for iOS", "iPad app design", "macOS design", "tvOS", "visionOS", "watchOS", "Apple platform", "which platform", platform differences, platform-specific conventions, or multi-platform app design. Also use…

5 17d ago A 168 tokens copy · 100% MIT

hig-project-context

19

chama-x/GroundRules

Skill Claude CodeCodex

Create or update a shared Apple design context document that other HIG skills use to tailor guidance. Use when the user says "set up my project context," "what platforms am I targeting," "configure HIG settings," or when starting a new Apple platform project. Also activates when other HIG skills need project context…

5 17d ago A 113 tokens copy · 100% MIT

hig-technologies

20

chama-x/GroundRules

Skill Claude CodeCodex

Apple HIG guidance for Apple technology integrations: Siri, Apple Pay, HealthKit, HomeKit, ARKit, machine learning, generative AI, iCloud, Sign in with Apple, SharePlay, CarPlay, Game Center, in-app purchase, NFC, Wallet, VoiceOver, Maps, Mac Catalyst, and more. Use when asked about: "Siri integration", "Apple Pay"…

5 17d ago A 216 tokens copy · 100% MIT

improve-animations

21

chama-x/GroundRules

Skill Claude CodeCodex

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the…

5 17d ago B 97 tokens copy · 100% MIT

motion-design

22

chama-x/GroundRules

Skill Claude CodeCodex

Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI. Use when creating animations, transitions, micro-interactions, loading states, page transitions, scroll-triggered effects…

5 17d ago A 82 tokens copy · 100% MIT

grill-me

23

chama-x/GroundRules

Skill Claude CodeCodex

Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when the user wants to stress-test a plan, get grilled on their design, or mentions "grill me" outside an Odoo-specific context.

5 17d ago A 57 tokens original MIT

grill-with-docs

24

chama-x/GroundRules

Skill Claude CodeCodex

Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates documentation (CONTEXT.md, ADRs) inline as decisions crystallise. Use when the user wants to stress-test a plan against their project's language and documented decisions.

5 17d ago A 58 tokens original MIT