chmonitor

61 mods across 1 repository, 285 stars between them.

anomaly-detection

01

chmonitor/chmonitor

Skill Claude CodeCodex

Detect cluster abnormalities by comparing recent activity (last 1h) to a baseline (preceding 24h) using the raw query tool.

285 5d ago A 34 tokens GPL-3.0

build-agent

02

chmonitor/chmonitor

Skill Claude CodeCodex

Build an AI-agent application end-to-end — from an empty repo or an existing codebase. Use when the user wants to "build an agent", "scaffold an agent app", "add an agent API", "build an agent UI/chat", "pick an agent framework", or set up tool calling, tracing, or an AI gateway. Interviews the user when requirements…

285 5d ago A 143 tokens GPL-3.0

chmonitor/chmonitor

Skill Claude CodeCodex

Production operational practices: insert batching, async writes, query cache, connection pooling, and recommended settings.

285 5d ago A 27 tokens GPL-3.0

cluster-operations

04

chmonitor/chmonitor

Skill Claude CodeCodex

Cluster management: distributed tables, ON CLUSTER DDL, node lifecycle, resharding, load balancing, and Keeper migration.

285 5d ago A 30 tokens GPL-3.0

concept-explainer

05

chmonitor/chmonitor

Skill Claude CodeCodex

Explains core ClickHouse concepts with accurate mental models — MergeTree, indexes, replication, sharding, and special engines.

285 5d ago A 30 tokens GPL-3.0

data-analysis

06

chmonitor/chmonitor

Skill Claude CodeCodex

Analyze cluster data and metrics using raw SQL recipes against system.querylog and system.parts when no dedicated tool exists.

285 5d ago A 25 tokens GPL-3.0

embedded-captions

07

chmonitor/chmonitor

Skill Claude CodeCodex

Add captions to a talking-head video. ONE catalog (CATALOG.md) of 32 visual identities behind two engines: column-flow (captions composited INTO the scene — matte occlusion + mix-blend; cream/ink/editorial/keynote/documentary/loud/neon/glitch/chrome/velocity) and themed constitutions…

285 5d ago A 268 tokens GPL-3.0

faceless-explainer

08

chmonitor/chmonitor

Skill Claude CodeCodex

Use this skill to turn a body of text into an explainer video: pick a design system, plan a teaching story, and build it frame by frame in HyperFrames. Faceless means every visual is invented downstream — there is no capture step and no real asset inventory.

285 5d ago A 184 tokens GPL-3.0

general-video

09

chmonitor/chmonitor

Skill Claude CodeCodex

The fallback workflow for authoring custom HyperFrames video compositions at any length or format — longer or multi-scene pieces, brand / sizzle reels, montages, title cards, static loops, and freeform compositions. Input- and length-agnostic. If a specialized workflow clearly fits the input — a marketed product, a…

285 5d ago A 114 tokens GPL-3.0

hardware-tuning

10

chmonitor/chmonitor

Skill Claude CodeCodex

Detect server cores/RAM/disk from system tables, then recommend ClickHouse settings sized to that hardware.

285 5d ago A 25 tokens GPL-3.0

chmonitor/chmonitor

Skill Claude CodeCodex

All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4…

285 5d ago A 119 tokens GPL-3.0

hyperframes-cli

12

chmonitor/chmonitor

Skill Claude CodeCodex

HyperFrames CLI dev loop. Use when running npx hyperframes init, add, catalog, capture, lint, validate, inspect, layout, snapshot, preview, play, render, publish, lambda, doctor, browser, info, upgrade, skills, compositions, docs, benchmark, telemetry, transcribe, tts, or remove-background, or when troubleshooting the…

285 5d ago A 104 tokens GPL-3.0

hyperframes-core

13

chmonitor/chmonitor

Skill Claude CodeCodex

The HyperFrames composition contract — build one renderable project. Use for composition structure, the data- timing attributes, class="clip", tracks, sub-compositions, variables, framework-owned media playback, deterministic-render rules, and validation. Read before writing composition HTML.

285 5d ago A 61 tokens GPL-3.0

chmonitor/chmonitor

Skill Claude CodeCodex

Non-animation creative direction for HyperFrames videos. Use for design spec (frame.md / design.md) handling, palettes, typography, narration, beat planning, audio-reactive visuals, composition patterns, and brand / style decisions. For atomic motion patterns and scene blueprints, use hyperframes-animation.

285 5d ago A 65 tokens GPL-3.0

hyperframes-media

15

chmonitor/chmonitor

Skill Claude CodeCodex

Audio and media assets for HyperFrames compositions, produced by one shared audio engine (scripts/audio.mjs) — multi-provider TTS (HeyGen / ElevenLabs / Kokoro local), background music + sound effects (HeyGen audio-library retrieval by default, with local Lyria / MusicGen BGM generation and a bundled SFX library as…

285 5d ago A 131 tokens GPL-3.0

chmonitor/chmonitor

Skill Claude CodeCodex

Install and wire registry blocks and components into HyperFrames compositions. Use when running hyperframes add, installing a block or component, wiring an installed item into index.html, or working with hyperframes.json. Covers the add command, install locations, block sub-composition wiring, component snippet…

285 5d ago A 86 tokens GPL-3.0

hyperframes

17

chmonitor/chmonitor

Skill Claude CodeCodex

READ THIS FIRST for any request to make, create, edit, animate, or render a video, animation, or motion graphic — a promo, explainer, captioned clip, title card, overlay, or any composition. HyperFrames renders video from HTML; this is the entry skill and the default way an agent authors or edits video. It routes the…

285 5d ago A 167 tokens GPL-3.0

incident-response

18

chmonitor/chmonitor

Skill Claude CodeCodex

Structured triage recipes for common ClickHouse incidents: disk, errors, replication, mutations, cluster health, and slow queries.

285 5d ago A 28 tokens GPL-3.0

media-use

19

chmonitor/chmonitor

Skill Claude CodeCodex

Agent Media OS — resolve any media need (BGM, SFX, image, icon) into a frozen local file + ledger record. One verb (resolve) handles the full cascade — project cache, global cache, HeyGen catalog search, freeze, register. Keeps search noise on disk, hands the agent a path. Use when a composition needs background…

285 5d ago C 84 tokens GPL-3.0

migration-patterns

20

chmonitor/chmonitor

Skill Claude CodeCodex

Schema migrations: ALTER patterns, engine changes, zero-downtime swaps, clickhouse-local offline migrations, lightweight UPDATE/DELETE strategies, and Postgres→ClickHouse migration planning (type mapping, schema pitfalls, PeerDB CDC, validation, schema introspection).

285 5d ago A 56 tokens GPL-3.0

motion-graphics

21

chmonitor/chmonitor

Skill Claude CodeCodex

Use when the user wants a short, design-led motion graphic where motion is the message: kinetic typography, stat or number count-up, chart/data-viz hit, logo sting, brand lockup, lower-third, callout, social overlay, animated headline/tweet/news item, motion poster, or quick captured-page highlight. Usually under 10s…

285 5d ago A 187 tokens GPL-3.0

builder

22

chmonitor/chmonitor

Agent Codex

Turn shot-plan.json into one renderable HyperFrames composition (compositions/index.html). Everything stays in the HF ecosystem — HTML is the source of truth; a single paused GSAP timeline carries all motion; the engine seeks it. Category-specific build rules live in categories/ /module.md; this file is the shared…

285 5d ago A 0 tokens GPL-3.0

director

23

chmonitor/chmonitor

Agent Codex

Turn a request into a shot-plan.json for a short (3–30s) design-led motion graphic. You run in two parts around the asset-sourcing step: Part 1 (plan) before sourcing, Part 2 (design) after. You do NOT write composition code — that's the Builder. Schema: references/shot-plan-ir.md.

285 5d ago A 0 tokens GPL-3.0

finalize

24

chmonitor/chmonitor

Agent Codex

Snapshot visual QA + one in-place fix pass + render. Dispatched only when Step 6 lint/inspect reports issues, or to do the final render.

285 5d ago A 0 tokens GPL-3.0