clash-art

19 mods across 1 repository, 5 stars between them.

clash

01

clash-art/clash

Settings file Claude Code

Agent settings declaring 1 allowed tools.

5 3d ago A tokens not measured

clash AGENTS.md

02

clash-art/clash

Instructions file CodexOpenCode

AGENTS.md instructions for clash-art/clash, covering claude.md, critical rules, local-first project invariants, build & development commands and install dependencies.

5 3d ago A 4,226 tokens

clash-director

03

clash-art/clash

MCP server Claude CodeCodexCursor +2

MCP server "clash-director" as configured in clash-art/clash. Runs ./runtime/index.js with node. Needs 1 environment variable to run.

5 3d ago A tokens not measured

clash-director

04

clash-art/clash

Skill Claude CodeCodex

Open, inspect, create, block, animate, and edit Clash Project Director Stages through the bundled GUI and typed MCP tools.

5 3d ago A 31 tokens

clash-timeline

05

clash-art/clash

Skill Claude CodeCodex

Open, inspect, create, and edit Clash Project Timelines through the bundled Timeline GUI and typed MCP tools.

5 3d ago A 27 tokens

clash-art/clash

Skill Claude CodeCodex

Direct stronger staged video scenes through dramatic beats, expressive blocking, motivated cameras, readable action, and critical visual review.

5 3d ago A 29 tokens

clash-mg-character

07

clash-art/clash

Skill Claude CodeCodex

Create expressive motion-graphics characters as editable Remotion TSX, connect them to a Clash Timeline through a live Canvas source, and judge their final rendered performance. Use this skill whenever a brief calls for an animated mascot, geometric character, presenter, reaction figure, or character-led motion…

5 3d ago A 64 tokens

clash-art/clash

Skill Claude CodeCodex

Edit stronger videos through purposeful selection, narrative structure, rhythmic cutting, continuity, sound, captions, and playback-based revision.

5 3d ago A 30 tokens

clash-art/clash

Skill Claude CodeCodex

Finish mixed videos as one coherent experience through unified story, color, framing, motion, sound, typography, and evidence-based final review.

5 3d ago A 33 tokens

clash

10

clash-art/clash

Skill Claude CodeCodex

Operate every Clash project workflow through the Clash MCP or peer CLI, including Canvas, Assets, Project media generation or editing, background Generator runs, Timeline, and Director Stage. Use this skill whenever the current workspace is a Clash project or the user asks Clash to create, generate, edit, import…

5 3d ago A 90 tokens

clash-art/clash

Skill Claude CodeCodex

Test Clash desktop Copilot/ACP flows with subagents using agent-browser. Use this skill whenever the user asks for real desktop E2E, ACP agent verification, Codex/Claude/Gemini harness testing, session history persistence checks, or screenshots from a user-perspective Electron run. It prevents mock-only tests from…

5 3d ago A 81 tokens

clash-art/clash

Skill Claude CodeCodex

Use when designing Clash video production workflows, skill packs, local/agent-first project structure, pipeline manifests, stage gates, file projections, CAS apply, or black-box QA for video/image generation workflows.

5 3d ago A 46 tokens

clash-art/clash

Skill Claude CodeCodex

Use whenever an agent should autonomously turn a natural-language brief into a finished Clash video workflow: organize one or more draft Canvases by creative context or sequence, keep storyboard/A-roll/B-roll together in grouped generation paths, ask for only high-leverage human choices, select assets, and assemble…

5 3d ago A 0 tokens

clash-art/clash

Skill Claude CodeCodex

Use when designing Clash media storage, asset registry rows, analysis metadata, immutable media references, copy-on-write behavior, rights metadata, or how image/video/audio/text assets map to canvas paths.

5 3d ago A 44 tokens

clash-art/clash

Skill Claude CodeCodex

Route agent-authored React motion through Clash's supported composition delivery path. Use when deciding how a TSX animation should enter Canvas, stay live in Timeline, preview, and produce final media; authored composition code uses Remotion only.

5 3d ago A 50 tokens

clash-art/clash

Skill Claude CodeCodex

Use when designing copy-on-write media edits, immutable references, derived asset lineage, rights inheritance, replacement policies, and force/replace audit behavior.

5 3d ago A 35 tokens

clash-art/clash

Skill Claude CodeCodex

Design and deliver kinetic typography, lower thirds, character motion, caption treatments, data callouts, logo stings, and other MG overlays in Clash. Use this skill whenever a video needs authored motion graphics; the executable path is an editable Remotion TSX Canvas component referenced live by a Timeline and…

5 3d ago A 70 tokens

clash-art/clash

Skill Claude CodeCodex

Use when designing Clash project-local files, editable/protected paths, analysis files, plans, projections, reports, and agent-safe ownership boundaries.

5 3d ago A 32 tokens

clash-art/clash

Skill Claude CodeCodex

Use when planning provider/model/tool usage, BYO keys, local runtime availability, dry-run costs, max-cost gates, capability checks, and explicit fallback decisions.

5 3d ago A 37 tokens