Ed3Design

12 mods across 1 repository, 2 stars between them.

Ed3Design/ed3design-engineering-bundles

Plugin Claude Code

Engineering-discipline library for Claude Code: 8 skills across 3 thematic bundles covering parametric CAD design, FDM/maker workflows, and embedded systems integration. Empirically validated patterns from real-world engineering practice.

2 1mo ago A tokens not measured original MIT

cad-design

02

Ed3Design/ed3design-engineering-bundles

Plugin Claude Code

Parametric CAD design disciplines for makers, mechanical engineers, and product designers. 5 skills covering CAD API scripting (Fusion 360, OpenSCAD, commercial platforms), parametric construction workflows, mechanical design principles (overhangs, walls, tool-less assembly), image-to-mesh-CAD pipelines, and the…

2 1mo ago A tokens not measured original MIT

cad-api-scripting

03

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Generate and debug scripting code for CAD system APIs — Python for commercial CAD platforms, OpenSCAD language scripts, and equivalent programmatic modeling interfaces. Load this skill when the user wants to automate CAD construction, generate geometry programmatically, produce parameter-import scripts, or write…

2 1mo ago A 169 tokens original MIT

cad-construction

04

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Use after the design concept is settled (via design-first-iteration or equivalent) and the user is ready to translate it into parametric CAD geometry — component decomposition, parameter hierarchy, construction sequencing. Primary platform Fusion 360; the workflow also applies to SolidWorks, Onshape, FreeCAD…

2 1mo ago A 175 tokens original MIT

fusion-mcp-bridge

05

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Use when driving Fusion 360 from Claude Code through the local MCP-Bridge (HTTP server on 127.0.0.1:7654 with bearer-token auth, single-threaded Custom-Event handler). Covers the API quirks that consistently bite without a documented protocol: component activation before geometry, single-revolve over…

2 1mo ago A 204 tokens original MIT

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

End-to-end workflow for converting a 2D concept image into a parametric 3D CAD model when manual outline tracing is unreliable. Bridges the lossy "image → text-description → manual-spline-points" gap by using AI image-to-3D-mesh services (Tripo3D, Rodin, Meshy) as an intermediate step, then auditing the imported mesh…

2 1mo ago A 222 tokens original MIT

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Guides mechanical design decisions toward elegant, manufacturable, serviceable solutions with a strong bias toward tool-less assembly, monolithic parts, and form-follows-function. Provides the design rules (the WHAT and WHY — overhang, wall thickness, snap-fit sizing, tolerances, material matching). Load when the user…

2 1mo ago A 204 tokens original MIT

embedded-systems

08

Ed3Design/ed3design-engineering-bundles

Plugin Claude Code

Embedded systems integration disciplines for energy management and device onboarding. Starting with Victron Cerbo GX Modbus-TCP device onboarding (the non-obvious Enabled=0 default that hides newly connected EV chargers, energy meters, and inverters from the Cerbo UI). Future-proofed for additional Modbus, CAN-bus…

2 1mo ago A tokens not measured original MIT

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Use when a new Victron Modbus-TCP device (EV Charging Station, energy meter, inverter) is connected to the Cerbo GX LAN but does not appear in the Cerbo UI or D-Bus, despite being reachable via ping. Trigger on phrases like "EVCS not visible in Cerbo", "new Modbus device does not appear", "Cerbo does not detect…

2 1mo ago A 161 tokens original MIT

maker-fdm

10

Ed3Design/ed3design-engineering-bundles

Plugin Claude Code

Maker disciplines for FDM-printed builds and embedded UI documentation. 2 skills covering Bill-of-Materials validation for multi-component physical builds (≥5 parts) and embedded GUI documentation from source (ESP32/Arduino touchscreens with LovyanGFX, TFTeSPI, U8g2, LVGL).

2 1mo ago A tokens not measured original MIT

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Use when validating a Bill of Materials (BOM) for a Maker-3D project — an embedded controller project, a speaker/audio build, a smart-home build, or any other physical build with more than 5 components. Trigger on phrases like "check the BOM", "validate the parts list", "review the parts list", "missing components"…

2 1mo ago A 181 tokens original MIT

Ed3Design/ed3design-engineering-bundles

Skill Claude CodeCodex

Use when documenting an embedded device GUI (ESP32/Arduino touchscreens, LovyanGFX/TFTeSPI/U8g2/LVGL screens) for end-user instructions, printable manuals, or design reviews — and the source code already contains the drawing calls (gfx.fillRect, gfx.drawString, gfx.drawLine, tft.drawPixel, display.print, LVGL-styles…

2 1mo ago A 231 tokens original MIT