open-jobs
01Settings file Claude Code
Agent settings declaring 1 allowed tools.
Settings file Claude Code
Agent settings declaring 1 allowed tools.
Instructions file CodexOpenCode
Instructions for elliottdehn/open-jobs, covering open-jobs: agent workflow, the story (tell it if asked, keep it short), this code is meant to be changed, 0. setup (once) and 1. shop the ideal jd (the important part).
Skill Claude CodeCodex
Author, compile, inspect, and revise WAM low-poly 3D characters, creatures, props, rigs, and animations with ChatGPT Codex. Use for WAM or .wam requests, WoW-style or game-ready models, and one or more reference images or requested render views.
Plugin Claude Code
Plugin marketplace listing 1 plugin: wam.
Plugin Claude Code
Author low-poly WoW-style 3D characters (mesh, rig, animations) in the WAM text language; compiles to glTF with turntable renders for visual iteration.
Instructions file CodexOpenCode
Instructions for elliottdehn/wam, covering wam repository guidance, local setup, multi-image and multi-view contract, colour and validation and safety.
Plugin Claude Code
Plugin marketplace listing 1 plugin: foxel.
Plugin Claude Code
FXL: an ASCII voxel language for agent-driven 3D modeling, rigging, and IK animation.
Skill Claude CodeCodex
Work with Foxel (FXL), an ASCII voxel language for 3D modeling, rigging, IK animation, and 2D pixel art. Use when creating or editing voxel 3D assets, .fxl models, voxel characters or animations, or 2D pixel art in this repo.
Instructions file CodexOpenCode
AGENTS.md instructions for elliottdehn/foxel, covering agents.md — working on foxel, what this is, file map, command cheat sheet and the one workflow rule.