freak4pc/codex-curated-plugins
Plugin Claude Code
Plugin marketplace listing 2 plugins: build-ios-apps, build-macos-apps.
freak4pc/codex-curated-plugins
Plugin Claude Code
Plugin marketplace listing 2 plugins: build-ios-apps, build-macos-apps.
freak4pc/codex-curated-plugins
Plugin Claude Code
Build iOS apps with workflows for App Intents, SwiftUI UI work, refactors, performance audits, Liquid Glass, and simulator debugging.
freak4pc/codex-curated-plugins
MCP server Claude CodeCodexCursor
XcodeBuildMCP is a Model Context Protocol server that provides tools for Xcode project management, simulator management, and app utilities. Runs locally from the xcodebuildmcp npm package. Needs 1 environment variable to run.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Design and implement App Intents, app entities, and App Shortcuts for iOS apps so useful actions and content are available to Shortcuts, Siri, Spotlight, widgets, controls, and other intent-driven system surfaces. Use when exposing app actions outside the UI, adding AppEntity and EntityQuery types, shaping shortcut…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Use XcodeBuildMCP to build, run, launch, and debug the current iOS project on a booted simulator. Trigger when asked to run an iOS app, interact with the simulator UI, inspect on-screen state, capture logs/console output, or diagnose runtime behavior using XcodeBuildMCP tools.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Implement, review, or improve SwiftUI features using the iOS 26+ Liquid Glass API. Use when asked to adopt Liquid Glass in new SwiftUI UI, refactor an existing feature to Liquid Glass, or review Liquid Glass usage for correctness, performance, and design alignment.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Audit and improve SwiftUI runtime performance from code review and architecture. Use for requests to diagnose slow rendering, janky scrolling, high CPU/memory usage, excessive view updates, or layout thrash in SwiftUI apps, and to provide guidance for user-run Instruments profiling when code review alone is…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Best practices and example-driven guidance for building SwiftUI views and components, including navigation hierarchies, custom view modifiers, and responsive layouts with stacks and grids. Use when creating or refactoring SwiftUI UI, designing tab architecture with TabView, composing screens with VStack/HStack…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Refactor and review SwiftUI view files with strong defaults for small dedicated subviews, MV-over-MVVM data flow, stable view trees, explicit dependency injection, and correct Observation usage. Use when cleaning up a SwiftUI view, splitting long bodies, removing inline actions or side effects, reducing computed some…
freak4pc/codex-curated-plugins
Plugin Claude Code
Build, run, test, debug, and implement native macOS apps using Xcode, SwiftUI, AppKit interop, unified logging, and shell-first desktop workflows.
freak4pc/codex-curated-plugins
Command
Create or update the project-local macOS buildandrun.sh script, then use that script as the default build/run entrypoint.
freak4pc/codex-curated-plugins
Command
Inspect a macOS signing or entitlement failure and explain the minimum fix path.
freak4pc/codex-curated-plugins
Command
Run the smallest meaningful macOS test scope first and explain failures by category.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Decide when and how to bridge a macOS app from SwiftUI into AppKit. Use when implementing NSViewRepresentable or NSViewControllerRepresentable, accessing NSWindow or the responder chain, presenting panels, customizing menus, or handling desktop behaviors that SwiftUI does not model cleanly.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Build, run, and debug local macOS apps and desktop executables using shell-first Xcode and Swift workflows. Use when asked to build a Mac app, launch it, diagnose compiler or linker failures, inspect startup problems, or debug desktop-only runtime issues.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Implement, refactor, or review modern macOS SwiftUI UI for the new design system and Liquid Glass. Use when adopting Liquid Glass, updating NavigationSplitView, toolbars, search, sheets, and controls, removing custom backgrounds that fight system materials, or building custom glass surfaces with glassEffect…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Prepare and troubleshoot packaging, signing, and notarization workflows for macOS distribution. Use when asked to archive a Mac app, validate bundle structure, reason about notarization readiness, or explain distribution-only failures.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Inspect signing, entitlements, hardened runtime, and Gatekeeper issues for macOS apps. Use when asked to diagnose code signing failures, missing entitlements, sandbox problems, notarization prerequisites, or trust-policy launch errors.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Build, run, and test pure SwiftPM-based macOS packages and executables. Use when the repo is package-first, when there is no Xcode project, or when Swift package workflows are the fastest path to diagnosis.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Best practices and example-driven guidance for building native macOS SwiftUI scenes and components, including windows, commands, toolbars, settings, split views, inspectors, menu bar extras, and keyboard-driven workflows. Use when creating or refactoring macOS SwiftUI UI, choosing scene types, wiring menus or…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Add lightweight runtime telemetry and debug instrumentation to macOS apps, then verify those events after building and running. Use when wiring Logger / os.Logger, adding log points for window/sidebar/menu-bar actions, reading runtime logs from Console or log stream, or confirming that expected events fire after a…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Triage failing macOS tests across Xcode and SwiftPM workflows. Use when asked to run macOS tests, narrow failing scopes, explain assertion or crash failures, or separate real test regressions from setup and environment problems.
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Refactor macOS SwiftUI views and scenes with strong defaults for small dedicated subviews, stable sidebar and selection structure, explicit command and toolbar ownership, scene-aware state, and narrow AppKit escape hatches. Use when cleaning up a macOS view file, splitting oversized scene roots, removing iOS-centric…
freak4pc/codex-curated-plugins
Skill Claude CodeCodex
Customize macOS 15+ SwiftUI windows and scene behavior using Window, WindowGroup, and macOS window modifiers. Use when styling or hiding window toolbars and titles, extending drag regions with WindowDragGesture, replacing window backgrounds with materials, disabling minimize or restoration for utility windows, setting…