furkantokkan

200 mods in 1 plugin, 1 repository, 10 stars between them.

prototype

49

furkantokkan/agent-foundry

Command Claude Code

Concept prototype — validate the core idea is worth designing before writing GDDs. Run right after /brainstorm and /setup-engine. Routes to HTML, Engine, or Paper path based on game type. Produces a throwaway build and a PROCEED/PIVOT/KILL verdict.

not rated 10 today A 59 tokens original MIT

qa-plan

50

furkantokkan/agent-foundry

Command Claude Code

Generate a QA test plan for a sprint or feature. Reads GDDs and story files, classifies stories by test type (Logic/Integration/Visual/UI), and produces a structured test plan covering automated tests required, manual test cases, smoke test scope, and playtest sign-off requirements. Run before sprint begins or when…

not rated 10 today A 70 tokens original MIT

quick-design

51

furkantokkan/agent-foundry

Command Claude Code

Lightweight design spec for small changes — tuning adjustments, minor mechanics, balance tweaks. Skips full GDD authoring when a system GDD already exists or the change is too small to warrant one. Produces a Quick Design Spec that embeds directly into story files.

not rated 10 today A 54 tokens original MIT

regression-suite

52

furkantokkan/agent-foundry

Command Claude Code

Map test coverage to GDD critical paths, identify fixed bugs without regression tests, flag coverage drift from new features, and maintain tests/regression-suite.md. Run after implementing a bug fix or before a release gate.

not rated 10 today A 43 tokens original MIT

release-checklist

53

furkantokkan/agent-foundry

Command Claude Code

Generates a comprehensive pre-release validation checklist covering build verification, certification requirements, store metadata, and launch readiness.

not rated 10 today A 22 tokens original MIT

retrospective

54

furkantokkan/agent-foundry

Command Claude Code

Generates a sprint or milestone retrospective by analyzing completed work, velocity, blockers, and patterns. Produces actionable insights for the next iteration.

not rated 10 today A 28 tokens original MIT

reverse-document

55

furkantokkan/agent-foundry

Command Claude Code

Generate design or architecture documents from existing implementation. Works backwards from code/prototypes to create missing planning docs.

not rated 10 today A 21 tokens original MIT

review-all-gdds

56

furkantokkan/agent-foundry

Command Claude Code

Holistic cross-GDD consistency and game design review. Reads all system GDDs simultaneously and checks for contradictions between them, stale references, ownership conflicts, formula incompatibilities, and game design theory violations (dominant strategies, economic imbalance, cognitive overload, pillar drift). Run…

not rated 10 today A 68 tokens original MIT

scope-check

57

furkantokkan/agent-foundry

Command Claude Code

Analyze a feature or sprint for scope creep by comparing current scope against the original plan. Flags additions, quantifies bloat, and recommends cuts. Use when user says 'any scope creep', 'scope review', 'are we staying in scope'.

not rated 10 today A 49 tokens original MIT

security-audit

58

furkantokkan/agent-foundry

Command Claude Code

Audit the game for security vulnerabilities: save tampering, cheat vectors, network exploits, data exposure, and input validation gaps. Produces a prioritised security report with remediation guidance. Run before any public release or multiplayer launch.

not rated 10 today A 0 tokens original MIT

setup-engine

59

furkantokkan/agent-foundry

Command Claude Code

Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is beyond the LLM's training data.

not rated 10 today A 42 tokens original MIT

skill-improve

60

furkantokkan/agent-foundry

Command Claude Code

Improve a skill using a test-fix-retest loop. Runs static checks, proposes targeted fixes, rewrites the skill, re-tests, and keeps or reverts based on score change.

not rated 10 today A 38 tokens original MIT

skill-test

61

furkantokkan/agent-foundry

Command Claude Code

Validate skill files for structural compliance and behavioral correctness. Three modes: static (linter), spec (behavioral), audit (coverage report).

not rated 10 today A 0 tokens original MIT

smoke-check

62

furkantokkan/agent-foundry

Command Claude Code

Run the critical path smoke test gate before QA hand-off. Executes the automated test suite, verifies core functionality, and produces a PASS/FAIL report. Run after a sprint's stories are implemented and before manual QA begins. A failed smoke check means the build is not ready for QA.

not rated 10 today A 57 tokens original MIT

soak-test

63

furkantokkan/agent-foundry

Command Claude Code

Generate a soak test protocol for extended play sessions. Defines what to observe, measure, and log during long play sessions to surface slow leaks, fatigue effects, and edge cases that only appear after sustained play. Primarily used in Polish and Release phases.

not rated 10 today A 50 tokens original MIT

sprint-plan

64

furkantokkan/agent-foundry

Command Claude Code

Generates a new sprint plan or updates an existing one based on the current milestone, completed work, and available capacity. Pulls context from production documents and design backlogs.

not rated 10 today A 35 tokens original MIT

sprint-status

65

furkantokkan/agent-foundry

Command Claude Code

Fast sprint status check. Reads the current sprint plan, scans story files for status, and produces a concise progress snapshot with burndown assessment and emerging risks. Run at any time during a sprint for quick situational awareness. Use when user asks 'how is the sprint going', 'sprint update', 'show sprint…

not rated 10 today A 66 tokens original MIT

start

66

furkantokkan/agent-foundry

Command Claude Code

First-time onboarding — asks where you are, then guides you to the right workflow. No assumptions.

not rated 10 today A 20 tokens original MIT

steam-store-launch

67

furkantokkan/agent-foundry

Command Claude Code

Plan or audit a Steam Coming Soon/store page, wishlist campaign, press/creator CRM, festivals, and launch marketing.

not rated 10 today A 24 tokens original MIT

story-done

68

furkantokkan/agent-foundry

Command Claude Code

Compatibility alias to task-done for task IDs/contracts; explicit story paths retain the legacy story completion review.

not rated 10 today A 21 tokens original MIT

story-readiness

69

furkantokkan/agent-foundry

Command Claude Code

Validate that a story file is implementation-ready. Checks for embedded GDD requirements, ADR references, engine notes, clear acceptance criteria, and no open design questions. Produces READY / NEEDS WORK / BLOCKED verdict with specific gaps. Use when user says 'is this story ready', 'can I start on this story', 'is…

not rated 10 today A 73 tokens original MIT

task-bug

70

furkantokkan/agent-foundry

Command Claude Code

Route raw bug feedback without pre-classifying a defect; resolve its owning task, or create one tracked task when natural-language feedback has no match.

not rated 10 changed 2d ago A 29 tokens original MIT

task-cycle

71

furkantokkan/agent-foundry

Command Claude Code

Resume one resolved task's recorded defects through the sole ledger writer, confirming candidate matches before bounded repair or reopen.

not rated 10 changed 2d ago A 22 tokens original MIT

task-done

72

furkantokkan/agent-foundry

Command Claude Code

Close one current READYTOCLOSE task from a clean implementation or defect cycle when all required evidence is fresh.

not rated 10 today A 21 tokens original MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: