godot-skills
01Skill Claude CodeCodex
A single entry point for Godot development helpers that chooses among 15 specialised skills based on a natural-language request and checks the Godot connection first.
Skill Claude CodeCodex
A single entry point for Godot development helpers that chooses among 15 specialised skills based on a natural-language request and checks the Godot connection first.
Skill Claude CodeCodex
A Chinese-language development guide for project localization, environment setup, and bilingual workflows. Localization adapts software settings and behavior for a language or region.
Skill Claude CodeCodex
An automatic documentation-research process that looks up current information when a user asks how to build, configure, install, or troubleshoot code involving a library or API.
Skill Claude CodeCodex
A Chinese-language reference guide for writing GDScript in Godot 4.5, the game engine's scripting language.
Skill Claude CodeCodex
A Godot 4.x development helper for importing game art and building animations, particle effects, and audio setups from natural-language requests.
Skill Claude CodeCodex
A Godot game-development helper for applying changes to many scene nodes at once. Nodes are the objects that make up a Godot scene.
Skill Claude CodeCodex
A Godot 2D camera workflow for following and framing one or more game characters. Godot is a tool for making games.
Skill Claude CodeCodex
A Godot compatibility assistant for checking and repairing code when moving between Godot versions. Godot is a tool for building games and interactive applications.
Skill Claude CodeCodex
A Godot 4.x game-development guide for building gameplay in Godot, a tool for making video games. It covers player movement, physics, game rules, and basic game AI using GDScript.
Skill Claude CodeCodex
A Godot workflow for creating and managing 3D surface materials, including standard physically based materials and custom shader materials. Materials control how game objects look under lighting.
Skill Claude CodeCodex
An automatic launcher and connection checker for the Godot MCP server. Godot is a game-development program, and MCP lets an AI assistant communicate with the editor.
Skill Claude CodeCodex
A skill for improving the performance and device compatibility of games made with Godot, a game-development engine.
Skill Claude CodeCodex
A guide for improving the presentation and user experience of games made with Godot, a game-development engine. It covers visual effects, sound, controls, transitions, accessibility, localisation, and release preparation.
Skill Claude CodeCodex
A Godot project-building skill for creating the files, folders, settings, scripts, and scenes needed for a game. Godot is a tool for making 2D and 3D games.
Skill Claude CodeCodex
A Godot game-development workflow for managing resource files such as materials, textures, scenes, scripts, meshes, and audio.
Skill Claude CodeCodex
A Godot game-development testing and debugging assistant. Godot is a tool for building games.
Skill Claude CodeCodex
A design skill for creating user interfaces in Godot 4, a game engine, using its GDScript programming language.
Skill Claude CodeCodex
A guide for creating reusable skills that give an AI assistant specialized instructions, workflows, tools, and supporting files.
Skill Claude CodeCodex
A workflow skill for coordinating multiple MCP tools, which are connected tools that an AI agent can call. It supports running tool calls one after another, at the same time, conditionally, or repeatedly.
Instructions file
Project instructions for connecting the Godot game engine to Claude through an MCP server. Godot is software for building games, and WebSocket is a network connection that allows two programs to exchange messages continuously.
Instructions file CodexOpenCode
Installation instructions for a Cocos Creator integration that connects a coding agent to the editor through an HTTP service and adds preset expert roles.