huangxinxinyu

30 mods across 1 repository, 5 stars between them.

atomic-step-commit

01

huangxinxinyu/xinyu-s-skill-set

Skill Codex

Use when preparing, splitting, staging, or creating git commits for completed work, especially when changes span multiple concerns, tests, files, or behavioral units and each commit should be independently reviewable and verifiable.

not rated 5 14d ago A 46 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Codex

Use when researching current engineering solutions, comparing tools or architectures, tracking frontier engineering thinking, or needing high-signal X-first sources for modern software decisions.

not rated 5 14d ago A 37 tokens

grill-me

03

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Interview the user relentlessly about a plan or design until reaching shared understanding, resolving each branch of the decision tree. Use when user wants to stress-test a plan, get grilled on their design, or mentions "grill me".

not rated 5 14d ago A 49 tokens

grill-with-docs

04

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Grilling session that challenges your plan against the existing domain model, sharpens terminology, and updates documentation (CONTEXT.md, ADRs) inline as decisions crystallise. Use when user wants to stress-test a plan against their project's language and documented decisions.

not rated 5 14d ago A 57 tokens

planning-with-files

05

huangxinxinyu/xinyu-s-skill-set

Skill Claude Code

Implements Manus-style file-based planning to organize and track progress on complex tasks. Creates taskplan.md, findings.md, and progress.md. Use when asked to plan out, break down, or organize a multi-step project, research task, or any work requiring 5+ tool calls. Supports automatic session recovery after /clear.

not rated 5 14d ago B 70 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Use when receiving code review feedback, before implementing suggestions, especially if feedback seems unclear or technically questionable - requires technical rigor and verification, not performative agreement or blind implementation.

not rated 5 14d ago A 38 tokens

using-git-worktrees

10

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Use when starting feature work that needs isolation from current workspace or before executing implementation plans - ensures an isolated workspace exists via native tools or git worktree fallback.

not rated 5 14d ago A 36 tokens

animate-expo

13

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Build animations in React Native and Expo, making the decisions in the order that determines whether they feel right — should it animate, which thread it runs on, which properties, spring or timing, how the gesture hands off, how it degrades. Writes the implementation with Reanimated, Gesture Handler, Expo Router and…

not rated 5 14d ago A 112 tokens

animate

14

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Build an animation from scratch, making the decisions in the order that determines whether it feels right — should it animate at all, what purpose, which tool, which properties, which curve and duration, how it interrupts, how it exits. Writes the implementation. Use when asked to animate something, add motion, make a…

not rated 5 14d ago A 96 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Reverse-lookup glossary that turns a vague description of a web animation or motion effect into its exact term ("the bouncy thing when a popover opens" → Pop in; "the iOS rubber-band scroll" → Rubber-banding). Use when the user asks "what's it called when…", or describes a motion effect without knowing its name and…

not rated 5 14d ago A 98 tokens

apple-design

16

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Apple's approach to interface design and fluid, physical motion, translated for the web. Use when building or reviewing gesture-driven UI, spring animations, drag/swipe/sheet interactions, momentum and interruptible transitions, translucent materials and depth, typography (optical sizing, tracking, leading)…

not rated 5 14d ago A 80 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Design lean startup experiments (pretotypes) for a new product. Creates XYZ hypotheses and suggests low-effort validation methods like landing pages, explainer videos, and pre-orders. Use when validating a new product idea, creating pretotypes, or testing market demand.

not rated 5 14d ago A 59 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Brainstorm feature ideas for a new product in initial discovery from PM, Designer, and Engineer perspectives. Use when starting product discovery for a new product, exploring features for a startup idea, or doing initial ideation.

not rated 5 14d ago A 49 tokens

emil-design-eng

20

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

This skill encodes Emil Kowalski's philosophy on UI polish, component design, animation decisions, and the invisible details that make software feel great.

not rated 5 14d ago A 35 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Search a codebase or UI for places that don't animate but should, and reject everything that shouldn't. Read-only; it proposes motion with exact values, it does not implement it. Use when the user asks "what could be animated here?" or wants to "make this feel more alive". For fixing existing animations, use…

not rated 5 14d ago B 78 tokens

how

22

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Explain how something works in this codebase by exploring code and producing a clear architectural explanation. Optionally critique the architecture for issues.

not rated 5 14d ago A 28 tokens

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Identify risky assumptions for a new product idea across 8 risk categories including Go-to-Market, Strategy, and Team. Use when evaluating startup risks, assessing a new product concept, or mapping assumptions for a new venture.

not rated 5 14d ago A 50 tokens

improve-animations

24

huangxinxinyu/xinyu-s-skill-set

Skill Claude CodeCodex

Survey a codebase's animation and motion code as a senior motion advisor, then produce a prioritized audit and self-contained implementation plans for other agents (or cheaper models) to execute. Read-only on source code — it plans improvements, it does not apply them. Use when the user asks to "improve the…

not rated 5 14d ago B 97 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: