aseprite-mcp
01Skill Claude CodeCodex
Use when working on the aseprite-mcp project — an MCP server for programmatic sprite generation with Aseprite. Covers build commands, project structure, MCP tool usage, and testing workflows.
Skill Claude CodeCodex
Use when working on the aseprite-mcp project — an MCP server for programmatic sprite generation with Aseprite. Covers build commands, project structure, MCP tool usage, and testing workflows.
Skill Claude CodeCodex
Use to create pixel art sprites, tiles, and animations via the aseprite-mcp MCP server. Covers sprite design techniques, animation workflows, and composition tips for game-ready pixel art.
Skill Claude CodeCodex
Advanced pixel art animation with 30+ frame sequences using aseprite-mcp. Complex multi-phase animations, character action sequences, and cinematic sprite techniques.
Skill Claude CodeCodex
Generate 2D sprites and animation sheets using aseprite-mcp. Structured workflow with asset types, action sets, view angles, and frame layouts for game-ready character sprites.
Skill Claude CodeCodex
Generate 2D tile maps and game scenes using aseprite-mcp. Structured workflow with grid-based layouts, layer organization, tile types, and collision data for game levels and environments.