jasonjgardner

21 mods across 2 repositories, 392 stars between them.

blockbench-plugins

01

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Blockbench plugin/extension development for the 3D modeling tool. Use when creating, modifying, or debugging JavaScript plugins for Blockbench including actions, dialogs, panels, menus, toolbars, model manipulation, animation APIs, and custom formats/codecs. Triggers on Blockbench plugin, Blockbench extension…

378 2mo ago A 87 tokens GPL-3.0

bun-development

02

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Modern JavaScript/TypeScript development with Bun runtime. Covers package management, bundling, testing, and migration from Node.js. Use when working with Bun, optimizing JS/TS development speed, or migrating from Node.js to Bun.

378 2mo ago E 50 tokens GPL-3.0

mcp-builder

03

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Guide for creating high-quality MCP (Model Context Protocol) servers that enable LLMs to interact with external services through well-designed tools. Use when building MCP servers to integrate external APIs or services, whether in Python (FastMCP) or Node/TypeScript (MCP SDK).

378 2mo ago A 61 tokens GPL-3.0

skill-creator

04

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Guide for creating effective skills. This skill should be used when users want to create a new skill (or update an existing skill) that extends Codex's capabilities with specialized knowledge, workflows, or tool integrations.

378 2mo ago A 46 tokens GPL-3.0

typescript-expert

05

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

TypeScript and JavaScript expert with deep knowledge of type-level programming, performance optimization, monorepo management, migration strategies, and modern tooling. Use PROACTIVELY for any TypeScript/JavaScript issues including complex type gymnastics, build performance, debugging, and architectural decisions. If…

378 2mo ago C 76 tokens GPL-3.0

vue-best-practices

06

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Vue 3 and Vue.js best practices for TypeScript, vue-tsc, and Volar. This skill should be used when writing, reviewing, or refactoring Vue components to ensure correct typing patterns. Triggers on tasks involving Vue components, props extraction, wrapper components, template type checking, or Volar configuration.

378 2mo ago A 70 tokens GPL-3.0

zod

07

jasonjgardner/blockbench-mcp-plugin

Skill Claude CodeCodex

Zod schema validation best practices for type safety, parsing, and error handling. This skill should be used when defining z.object schemas, using z.string validations, safeParse, or z.infer. This skill does NOT cover React Hook Form integration patterns (use react-hook-form skill) or OpenAPI client generation (use…

378 2mo ago A 71 tokens GPL-3.0

jasonjgardner/blockbench-mcp-plugin

Instructions file GitHub Copilot

Instructions for jasonjgardner/blockbench-mcp-plugin: This project is a Blockbench plugin that integrates with the Model Context Protocol (MCP) to allow AI models to interact with Blockbench through commands or directly execute JavaScript code in its context.

378 2mo ago A 46 tokens GPL-3.0

jasonjgardner/blockbench-mcp-plugin

Instructions file CodexOpenCode

AGENTS.md instructions for jasonjgardner/blockbench-mcp-plugin, covering repository guidelines, project structure & module organization, build, test, and development commands, adding new tools and critical rule: no blockbench globals in schemas.

378 2mo ago A 1,305 tokens GPL-3.0

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Create and manage animations in Blockbench using MCP tools. Use when animating 3D models, creating keyframes, managing bone rigs, editing animation curves, or working with animation timelines. Covers walk cycles, idle animations, combat animations, and complex multi-bone animations.

14 3mo ago A 59 tokens original Apache-2.0

blockbench-hytale

13

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Create Hytale models and animations using Blockbench MCP tools. Use when working with Hytale character/prop formats, creating attachments, setting shading modes, using quads, or animating with visibility keyframes. Requires the Hytale Blockbench plugin to be installed.

14 3mo ago A 58 tokens original Apache-2.0

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Overview of the Blockbench MCP server tools, resources, and prompts. Use to understand the full MCP capability set, learn how tools work together, or when starting a new Blockbench project. Covers all domains (modeling, animation, texturing, PBR, UI, camera) and their MCP interfaces.

14 3mo ago A 69 tokens original Apache-2.0

blockbench-modeling

15

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Create and edit 3D models in Blockbench using MCP tools. Use when building geometry with cubes, creating meshes, placing spheres/cylinders, editing vertices, extruding faces, or organizing models with groups. Covers both cube-based Minecraft modeling and freeform mesh editing.

14 3mo ago A 60 tokens original Apache-2.0

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Create and manage PBR (Physically Based Rendering) materials in Blockbench using MCP tools. Use when working with textureset.json files, creating normal/height/MER maps, configuring material properties for Minecraft Bedrock RTX, or setting up multi-channel texture workflows.

14 3mo ago A 60 tokens original Apache-2.0

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Create and paint textures in Blockbench using MCP tools. Use when creating textures, painting on models, using brush tools, filling colors, drawing shapes, applying gradients, managing texture layers, or working with UV mapping. Covers pixel art texturing, procedural painting, and UV manipulation.

14 3mo ago A 61 tokens original Apache-2.0

blockbench-plugins

20

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

Blockbench plugin/extension development for the 3D modeling tool. Use when creating, modifying, or debugging JavaScript plugins for Blockbench including actions, dialogs, panels, menus, toolbars, model manipulation, animation APIs, and custom formats/codecs. Triggers on Blockbench plugin, Blockbench extension…

14 3mo ago A 87 tokens original Apache-2.0

blockbench-use

21

jasonjgardner/blockbench-mcp-project

Skill Claude CodeCodex

MANDATORY prerequisite — invoke BEFORE any mcpblockbench tool call that creates, modifies, or exports Blockbench content. Orchestrates the other blockbench- skills (modeling, texturing, animation, PBR, Hytale, MCP overview). Trigger on: 3D model/texture/animation creation or edits in Blockbench; calls to mcpblockbench…

14 3mo ago A 146 tokens original Apache-2.0