LaurentiuGabriel/unreal-game-assets-creation-skill
Skill Claude CodeCodex
Generate a game-ready 3D asset by running the local AI pipeline sequentially: Fooocus (SDXL text-to-image) -> Hunyuan3D-2 (image-to-textured-GLB) -> optional Blender FBX convert + Unreal import. Use when the user wants to create/generate a 3D model, mesh, or racer for the Unreal train-racer project from a text prompt…