LeeX852

22 mods across 1 repository, 2 stars between them.

godot-2d-expert

01

LeeX852/skills

Agent

Specialized agent for 2D game development in Godot Engine. Expert in sprites, tilemaps, 2D physics, and 2D-specific features.

2 2mo ago A 0 tokens original MIT

godot-3d-expert

02

LeeX852/skills

Agent

Specialized agent for 3D game development in Godot Engine. Expert in meshes, lighting, 3D physics, and 3D-specific features.

2 2mo ago A 0 tokens original MIT

godot-ai-expert

03

LeeX852/skills

Agent

Specialized agent for game AI development in Godot Engine. Expert in state machines, behavior trees, pathfinding, and NPC systems.

2 2mo ago A 0 tokens original MIT

godot-developer

04

LeeX852/skills

Agent

Expert agent for Godot Engine 4.x game development. Handles all aspects of game creation including scripting, scene design, physics, UI, and deployment.

2 2mo ago A 0 tokens original MIT

LeeX852/skills

Agent

Specialized agent for multiplayer and networking in Godot Engine. Expert in RPC, synchronization, and network architecture.

2 2mo ago A 0 tokens original MIT

LeeX852/skills

Agent

Specialized agent for performance optimization in Godot Engine. Expert in profiling, rendering optimization, and memory management.

2 2mo ago A 0 tokens original MIT

godot-ui-expert

07

LeeX852/skills

Agent

Specialized agent for UI/UX development in Godot Engine. Expert in Control nodes, themes, menus, and HUD systems.

2 2mo ago A 0 tokens original MIT

index

08

LeeX852/skills

Agent

Specialized AI agents for different aspects of Godot Engine game development.

2 2mo ago A 0 tokens original MIT

2d-development

09

LeeX852/skills

Skill Claude CodeCodex

Develop 2D games in Godot including sprites, tilemaps, cameras, lighting, and parallax backgrounds. Use this skill when building 2D platformers, top-down games, implementing tilemap-based levels, 2D camera systems, day/night cycles, or any 2D-specific game feature.

2 2mo ago A 67 tokens original MIT

3d-development

10

LeeX852/skills

Skill Claude CodeCodex

Develop 3D games in Godot including meshes, lighting, cameras, environments, and 3D model importing. Use this skill when building 3D scenes, setting up lighting rigs, configuring cameras, importing glTF/FBX models, implementing 3D character controllers, or working with the 3D rendering pipeline.

2 2mo ago A 71 tokens original MIT

animation

11

LeeX852/skills

Skill Claude CodeCodex

Create and manage animations in Godot using AnimationPlayer, AnimationTree, Tween, and AnimatedSprite2D. Use this skill when building character animations, UI transitions, sprite frame animations, tween-based effects, or animation state machines.

2 2mo ago A 48 tokens original MIT

audio

12

LeeX852/skills

Skill Claude CodeCodex

Implement audio in Godot including sound effects, music playback, audio buses, and 3D spatial audio. Use this skill when setting up audio players, managing audio buses, creating music systems with crossfade, pooling audio sources, or adding positional audio to 2D/3D scenes.

2 2mo ago A 61 tokens original MIT

export-deploy

13

LeeX852/skills

Skill Claude CodeCodex

Export and deploy Godot projects to Windows, Linux, macOS, Android, iOS, and Web platforms. Use this skill when configuring export presets, setting up CI/CD pipelines, preparing release builds, optimizing for target platforms, or distributing games to Steam, itch.io, or mobile stores.

2 2mo ago A 63 tokens original MIT

gdscript

14

LeeX852/skills

Skill Claude CodeCodex

Write, debug, and optimize GDScript code for Godot Engine 4.x. Use this skill when creating scripts, fixing GDScript errors, connecting signals, configuring export variables, setting up node references, or implementing character movement and game logic in GDScript.

2 2mo ago A 58 tokens original MIT

input-system

15

LeeX852/skills

Skill Claude CodeCodex

Handle player input in Godot across keyboard, mouse, gamepad, and touch devices. Use this skill when configuring input actions, processing keyboard/mouse/gamepad events, implementing touch controls, setting up virtual joysticks, managing mouse modes, or building remappable input systems.

2 2mo ago A 59 tokens original MIT

navigation

16

LeeX852/skills

Skill Claude CodeCodex

Implement pathfinding and navigation in Godot using NavigationAgent and NavigationRegion nodes. Use this skill when building AI movement systems, setting up navigation meshes, creating patrol routes, implementing obstacle avoidance, or adding dynamic navigation to 2D/3D games.

2 2mo ago A 53 tokens original MIT

nodes-and-scenes

17

LeeX852/skills

Skill Claude CodeCodex

Design and manage Godot's node and scene system. Use this skill when creating scenes, designing node hierarchies, instancing scenes, setting up node communication with signals or groups, configuring autoloads/singletons, or implementing scene transitions.

2 2mo ago A 54 tokens original MIT

physics

18

LeeX852/skills

Skill Claude CodeCodex

Implement 2D and 3D physics in Godot including collision detection, physics bodies, raycasting, and area detection. Use this skill when setting up CharacterBody, RigidBody, StaticBody, configuring collision layers and masks, casting rays, or building physics-driven gameplay.

2 2mo ago A 59 tokens original MIT

shaders

19

LeeX852/skills

Skill Claude CodeCodex

Write shaders in Godot using the shader language or Visual Shaders. Use this skill when creating visual effects, custom materials, post-processing, dissolve effects, outlines, water effects, particle shaders, or any GPU-based rendering customization.

2 2mo ago A 49 tokens original MIT

state-machine

20

LeeX852/skills

Skill Claude CodeCodex

Implement state machine patterns in Godot for game logic, AI behavior, and player states. Use this skill when creating player state machines (idle/run/jump/attack), enemy AI behaviors (patrol/chase/attack), game state management (menu/playing/paused), or any system that needs clean state transitions.

2 2mo ago A 67 tokens original MIT

ui-system

21

LeeX852/skills

Skill Claude CodeCodex

Build user interfaces in Godot using Control nodes. Use this skill when creating menus, HUDs, buttons, layouts, themes, input fields, pause screens, or any UI element for 2D or 3D games.

2 2mo ago A 49 tokens original MIT

lottery-prediction

22

LeeX852/skills

Skill Claude CodeCodex

A lottery-number suggestion tool for China's Super Lotto, a game in which players choose numbers for a draw. It uses historical draw data and produces five suggested combinations.

2 2mo ago A 20 tokens original MIT