LiarMTTT

22 mods across 1 repository, 100 stars between them.

TavernWeave

01

LiarMTTT/TavernWeave

Plugin Claude Code

TavernWeave skills, bounded brainstorming, blueprint contracts, routed library, Host Front Doors, evidence gates, and portable Soul modes for rolecard and Vibe Coding projects.

100 14d ago A tokens not measured

TavernWeave

02

LiarMTTT/TavernWeave

Plugin Claude Code

A routed SillyTavern and Vibe Coding system with 20 focused skills, bounded brainstorming, immutable growth reflection, a complete screened frontend and motion library, resumable authority, host front-door adapters, evidence gates, and portable Soul modes.

100 14d ago A tokens not measured

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Activate, switch, combine, or close TavernWeave Soul as a portable current-task teaching overlay with 阿瞳 for warm guidance, MTTT.sir for strict learning examination, 灵魂杀手 for blunt frontend review through a disclosed Johnny Silverhand fan-roleplay Easter egg, and a three-seat ensemble for bounded brainstorming. Use…

100 14d ago A 162 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

End-to-end code quality workflow for evidence-backed code review, repository sweeps, refactor decisions, authorized minimal changes, and verification. Use when Codex needs to audit code or diffs, scan a codebase, triage cleanup or slimming requests, decide whether a local fix, staged refactor, or rewrite is justified…

100 14d ago A 86 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Route TavernWeave work to the smallest relevant set of bundled ST development guides, the standing A0 engineering checklist, the screened frontend design and motion catalogs, the concept index, the distilled source ledger, and the offline picker. Use before a TavernWeave write task, when the user asks how to build or…

100 14d ago A 149 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Turn a vague product, character-card, frontend, or Vibe Coding wish into a bounded total design, first-playable contract, scale-appropriate blueprint, resumable NEXT handoff, and evidence-gated first implementation. Use when the user says 脑暴模式, asks to梳理构思/总设计案/蓝图/子蓝图/第一版, wants one-command project kickoff, or needs…

100 14d ago A 137 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Reassess a user's complete Vibe Code capability network from currently available Codex, Chat, project-state, and delivery evidence; produce both a detailed standalone text assessment form and a seven-part interactive Vibe Code 成长历程 report; compare only genuinely comparable dimensions with prior immutable mirror…

100 14d ago A 162 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Diagnose, review, operate, or deploy a generic rolecard workshop made of a static catalog, package gateway, object storage, OAuth ownership, review workflow, and reverse proxy. Use for health checks, API-contract alignment, publish/update/withdraw flows, privacy review, CORS and callback diagnosis, container or proxy…

100 14d ago A 104 tokens

shadcn-tailwind-ui

09

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Build, restyle, or review accessible React interfaces that use shadcn/ui, Radix UI primitives, and Tailwind CSS. Use for component composition, responsive layouts, semantic design tokens, dark mode, forms, dialogs, tables, keyboard interaction, and safe Tailwind configuration in React, Vite, or Next.js projects. Do…

100 14d ago A 96 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Verify exact SillyTavern, Tavern Helper / JS-Slash-Runner, STScript, macro, prompt-injection, worldbook, EJS, MVU, and runtime-library capabilities before implementing or reviewing rolecard automation. Use when a task depends on a function signature, event payload, slash-command grammar, variable scope, message-floor…

100 14d ago A 97 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Safely disassemble SillyTavern character cards from JSON or PNG into sandboxed, reviewable components, and design or maintain registry-driven component libraries and recipes. Use when extracting a card, modularizing worldbook, MVU, regex, helper-script, message, or embedded UI content, tracing a coupled variable-field…

100 14d ago A 135 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Orchestrate data-driven SillyTavern rolecard live development, iteration, validation, JSON packaging, PNG payload embedding, release auditing, and delivery by adapting to tools already present in the target project. Use when discovering or running a project-provided watch build for Tavern Helper real-time editing…

100 14d ago A 175 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Build and validate the smallest SillyTavern rolecard component update while making the delivery boundary explicit. Use when changing only character-local regexes, Tavern Helper scripts or script folders, exporting importable component JSON, preparing a batch of component artifacts, or choosing between component-only…

100 14d ago A 95 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Design and validate structured in-card data models for SillyTavern rolecards, including table schemas, stable record keys, MVU message-floor storage, field bindings, deterministic migrations, and status-bar or control-center consumers. Use when a rolecard behaves like a small database application or needs schema and…

100 14d ago A 95 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Design, implement, or review framework-neutral embedded interfaces for SillyTavern rolecards, including opening pages, status bars, control centers, drawers, and popups. Use for HTML/CSS/JavaScript structure, interaction states, responsive behavior, accessibility, safe rendering, host-integration contracts…

100 14d ago A 121 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Scaffold, validate, review, and prepare browser-side SillyTavern UI extensions. Use when Codex needs to create or inspect an extension manifest, entry module, lifecycle hooks, settings namespace, capability contract, version preflight, or installation smoke plan without installing into a live SillyTavern instance.

100 14d ago A 72 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Validate and plan SillyTavern rolecard audio, image, video, multimodal, and Live2D assets with explicit provenance, preload, binding, capability, fallback, and lifecycle contracts. Use when Codex needs media manifests, Tavern Helper audio wiring, Live2D adapter boundaries, deterministic preload budgets, or real-host…

100 14d ago A 86 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Validate and trace SillyTavern regex behavior with deterministic fixtures across source placement, display or prompt destination, depth, enabled state, and optional boolean flags. Use when authoring or debugging character-local Tavern regex JSON, comparing card and Tavern Helper regex dialects, reproducing a…

100 14d ago A 101 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Measure, compare, and gate large SillyTavern rolecards using deterministic size, prompt, worldbook, regex, helper-script, embedded-media, and captured runtime budgets. Use when Codex needs a performance audit, regression baseline, release budget, or smallest optimization plan without silently deleting card behavior.

100 14d ago A 70 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Audit SillyTavern rolecard JSON, embedded HTML, regex replacements, Tavern Helper scripts, loaders, and related source for injection, dynamic execution, remote-code, wildcard messaging, credential-shape, and permission risks. Use for a read-only rolecard security review, a pre-import or pre-release safety gate, or…

100 14d ago A 100 tokens

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Reproduce, diagnose, collect execution evidence for, and close acceptance of rolecard behavior inside a real SillyTavern runtime using any capable browser driver. Use when the primary task requires live execution of imports, required regex/helper scripts, host extensions, Git/CDN or regional loaders, MVU/Zod…

100 14d ago A 138 tokens

tavern-card-builder

22

LiarMTTT/TavernWeave

Skill Claude CodeCodex

Plan and author maintainable SillyTavern character cards, including card-type and capability detection, runtime-dependency ledgers, text cards, MVU or MVU Zod cards, custom CoT design and authoring, modular CoT stitching and routing, prompt budgets, retrofits, schemas, initialization, update rules, single-model or…

100 14d ago A 176 tokens