linearuncle

9 mods across 2 repositories, 18 stars between them.

cc-dynamic-workflow

01

linearuncle/linearuncleskills

Skill Claude CodeCodex

A guide for deciding when to use Claude Code's dynamic workflow system and for writing or reviewing scripts that coordinate agents. An agent is a separate task worker; pipeline and parallel patterns control how workers run.

not rated 8 2mo ago A 120 tokens

fanout

03

linearuncle/linearuncleskills

Skill Claude CodeCodex

A skill for sending one task to several AI command-line tools at the same time, then collecting and comparing their answers. It supports headless runs of Claude, Codex, Kimi, and Grok.

not rated 8 2mo ago A 93 tokens

mermaid

04

linearuncle/linearuncleskills

Skill Claude CodeCodex

A guidance skill for writing Mermaid diagrams, which are text descriptions of flowcharts, timelines, state diagrams, and system structures. It focuses on avoiding syntax errors so diagrams render correctly.

not rated 8 2mo ago A 85 tokens

resume-claude

05

linearuncle/linearuncleskills

Skill Claude Code

Resume or continue work from a recent Claude Code session. Use when the user switched from Claude Code, says "continue from Claude" or "resume my Claude session", or names a Claude session by description, path, or native ID.

not rated 8 2mo ago A 52 tokens

resume-codex

06

linearuncle/linearuncleskills

Skill Claude Code

Resume or continue work from a recent Codex CLI or Codex VS Code session. Use when the user switched from Codex, says "continue from Codex" or "resume my Codex session", or names a Codex session by description, path, or native ID.

not rated 8 2mo ago A 61 tokens

resume-cursor

07

linearuncle/linearuncleskills

Skill Claude Code

Resume or continue work from a recent Cursor CLI or Cursor Desktop session. Use when the user switched from Cursor, says "continue from Cursor" or "resume my Cursor session", or names a Cursor session by description, path, or native ID.

not rated 8 2mo ago A 53 tokens

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: