lucas-r-manoguerra

13 mods across 1 repository, 0 stars between them.

ecs-pattern

01

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Entity-Component-System pattern in Godot. Triggers on: ECS, entity, component, system, composition, data-driven.

0 1mo ago A 29 tokens

event-bus

02

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Decoupled communication via global event bus. Triggers on: event bus, signal bus, global events, cross-system, decoupled.

0 1mo ago A 33 tokens

godot-physics

03

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Godot physics bodies, collision layers, masks, Area2D patterns. Triggers on: physics, collision, layers, masks, CharacterBody, Area2D, StaticBody, RigidBody.

0 1mo ago A 46 tokens

godot-scene-tree

04

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Godot node hierarchy design, composition patterns, and scene tree architecture. Triggers on: scene tree, node hierarchy, composition, node types, scene design.

0 1mo ago A 38 tokens

godot-signals

05

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Godot signal system: declaration, emission, connection, and event-driven patterns. Triggers on: signals, emit, connect, events, communication.

0 1mo ago A 35 tokens

godot-tdd

06

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Test-driven development for Godot games. Triggers on: TDD, test, GdUnit4, Gut, unit test, integration test, red-green-refactor.

0 1mo ago A 40 tokens

godot-tscn

07

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Read, write, and validate Godot .tscn scene files. Triggers on: write scene, create tscn, scene file format, extresource, subresource, scene structure.

0 1mo ago A 44 tokens

godot-ui

08

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Godot UI with Control nodes, CanvasLayer, HUD, menus, theming, and layout. Triggers on: UI, HUD, menu, Control, CanvasLayer, Label, Button, theme.

0 1mo ago A 45 tokens

resource-pattern

09

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Data-driven design with Godot Resources. Triggers on: resource, .tres, data-driven, @export Resource, game data, configuration.

0 1mo ago A 33 tokens

sdd-methodology

10

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

Spec-Driven Development workflow for game projects. Triggers on: SDD, spec-driven, proposal, design document, methodology, workflow phases.

0 1mo ago A 34 tokens

state-machine

11

lucas-r-manoguerra/AutoGodot

Skill Claude CodeCodex

State machine pattern for game flow and character behavior. Triggers on: state, state machine, FSM, transition, animation state, game flow.

0 1mo ago A 32 tokens

AutoGodot AGENTS.md

12

lucas-r-manoguerra/AutoGodot

Instructions file CodexOpenCode

AGENTS.md instructions for lucas-r-manoguerra/AutoGodot, covering autogodot — opencode harness for godot 4.x, project context, workflow, godot file formats and .tscn — scene files.

0 1mo ago A 3,408 tokens

autogodot

13

lucas-r-manoguerra/AutoGodot

MCP server Claude CodeCodexCursor

MCP server "autogodot" as configured in lucas-r-manoguerra/AutoGodot. Runs locally from the autogodot Python package.

0 1mo ago A tokens not measured