MSW-Git/msw-ai-coding-plugins-official
Plugin Claude Code
A collection of Claude Code plugins for AI-assisted development on MapleStory Worlds. MapleStory Worlds is a platform for making interactive games and experiences.
MSW-Git/msw-ai-coding-plugins-official
Plugin Claude Code
A collection of Claude Code plugins for AI-assisted development on MapleStory Worlds. MapleStory Worlds is a platform for making interactive games and experiences.
MSW-Git/msw-ai-coding-plugins-official
Plugin Claude Code
A basic skill set for creating MapleStory Worlds content. MapleStory Worlds is a platform for making interactive games and experiences.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs when a session starts, executing mlua-session-start.cjs and inject-agents-md.cjs via node (2 commands). From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs when you submit a prompt, before the agent sees it, executing core-version-check.cjs and skill-router-reminder.cjs via node (2 commands). From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs before the agent uses a tool for Bash, Read, Edit, Write, MultiEdit and NotebookEdit tool calls, executing skill-read-guard.cjs and structured-file-guard.cjs via node (3 commands). From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs after a tool call finishes for Edit, MultiEdit, Write, Read and Skill tool calls, executing mlua-diagnose-post-tool-use.cjs, skill-log.cjs and mcp-log.cjs via node (3 commands). From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs after instructions files are loaded, executing skill-log.cjs via node. From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Hook
Runs when a session ends, executing mlua-session-end.cjs via node. From MSW-Git/msw-ai-coding-plugins-official.
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW avatar management — costume (CostumeManagerComponent, 17 slots) + animation 3-layer pipeline (StateComponent → AvatarStateAnimationComponent → AvatarRendererComponent). Four-level distinction: State key (uppercase) / AvatarBodyActionStateName (lowercase) / MapleAvatarBodyActionState enum / sprite action ID…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
Authors MSW .behaviourtree files end-to-end and maintains the project-specific authoring spec (.behaviourDocs/bt-spec.md). Scans every .codeblock whose paired .mlua extends ActionNode/DecoratorNode/CompositeNode to build a compact catalog of custom action/decorator/composite UUIDs, propertyKey names, and…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW combat system integration guide. Covers the Attack→Hit pipeline, damage model, i-frame, knockback, Hit Stop, Camera Shake, Sprite Flash, SFX, death/revive, damage skin, hit effect, avatar combat motion, custom events, and AI FSM — all based on MSW native APIs for 2D multi-genre coverage. Keywords: attack, hit…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW DefaultPlayer (character) management. Use the msw-general ModelBuilder to inspect/patch DefaultPlayer.model and Player.model, add/remove components, configure movement speed / jump force / HP / camera, and per-map-mode movement components. Use for DefaultPlayer model, player components, movement speed, jump force…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
Foundation skill for MSW (MapleStory Worlds). Read this FIRST before anything else in MSW.
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSWPackages catalog — official 1st-party prebuilt packages for common MSW features. Use this skill BEFORE writing a feature from scratch when the user asks for any standard game system (toast/notification, ranking/leaderboard, inventory/equipment, shop/store, world shop, mail, quest/achievement, dialog/NPC…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
When msw-search cannot find a suitable sprite RUID, draw a pixel art sprite directly with SVG / HTML5 Canvas / HTML code, render it to PNG, and upload it via the msw-mcp asset upload tool to obtain a sprite RUID (if no upload tool is connected, guide the user to register it through Maker). Two style modes are…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW (MapleStory Worlds) game-planning mode — for BOTH starting a brand-new game from scratch AND continuing/resuming an in-progress prototype. Narrow the idea with guided questions, ground it in the MSW genre catalog (3 map types, 180 core mechanic tags, build-effort hints), and produce or advance an…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
Authoring MSW scripts (.mlua) plus integrated playtest and debugging. Covers mlua syntax, annotations (@Component/@Logic/@ExecSpace/@Sync), lifecycle, exec spaces, property sync, event system, file workflow, build-log inspection, error classification, and the test/debug loop. Keywords: script, mlua, lua, Component…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW search integration — (1) vector search for API docs and implementation guides via the msw-mcp MCP server (mluaapiretriever / mluadocumentretriever), (2) REST API search for resources (sprite / animation / sound / resource pack / avatar). Use for 'find details, examples, or related APIs not in .d.mlua', 'need a…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
SpriteRendererComponent.SpriteRUID (world) and SpriteGUIRendererComponent.ImageRUID (UI) — native RUID type support (sprite / animationclip direct playback), thumbnail:// prefix for rendering avataritem / skeleton / animationclip as static thumbnail image, avatar item icon in inventory / shop / UI slot. Use when…
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
MSW .ui single entry point — design + component API + builder + runtime. Anchor/pivot/RectTransform, UIGroup/CanvasGroup hierarchy, layout recipes (HUD/popup/toast/menu/inventory/scroll-list), full API tables for…
MSW-Git/msw-ai-coding-plugins-official
Plugin Claude Code
Advanced MapleStory Worlds content-creation skills, including reusable player attack-skill implementation patterns.
MSW-Git/msw-ai-coding-plugins-official
Skill Claude CodeCodex
Create advanced MapleStory Worlds player attack and movement skills and preserve the project's monster combat presentation. Use for direct/projectile attacks, hit/die animation, damage-skin death hold, knockback pulses, monster ATTACK range/timing, custom player animation and cast locks, double jump, teleport/blink…