my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A strategy for designing architecture across multiple modules, including data ownership, system-wide trade-offs, public contracts, target and transition designs, migration, and recovery.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A strategy for designing architecture across multiple modules, including data ownership, system-wide trade-offs, public contracts, target and transition designs, migration, and recovery.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A technology-independent decision process and shared set of contracts. It makes inputs, supporting evidence, outputs, rejection conditions, and verification results reproducible.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A requirements method that turns natural-language rules into preconditions, postconditions, invariants, failure guarantees, idempotency rules, and contract-test specifications. Preconditions describe what must be true before an operation; postconditions describe what must be true afterward.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
An audit of whether a domain model contains the terms, context, concepts, value limits, states, transitions, behaviors, failures, and data readers and writers needed for a use case. A domain model represents the business concepts and rules a system works with.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A design and audit method that separates the user’s goals, actions, and agreements from internal technology and procedures. It focuses on keeping implementation details out of long-running processes and callers.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A problem-framing method for separating observations, interpretations, problems, and possible solutions. It turns unclear requirements into a Problem Frame and a Context Packet, which summarize the problem and its surrounding conditions.
my-take-dev/inspired-mino-design-skills
Skill Claude CodeCodex
A development method for producing and judging changes by their lasting requirements rather than by fixed implementation details. It checks that the same problem, requirements, contracts, model consistency, quality constraints, and public boundaries remain satisfied.
my-take-dev/inspired-mino-design-skills
Instructions file CodexOpenCode
AGENTS.md instructions for my-take-dev/inspired-mino-design-skills, covering repository guidance, purpose, repository map, text file format and portability boundary.