NAJEMWEHBE

6 mods across 1 repository, 9 stars between them.

NAJEMWEHBE/unreal-ai-connection

Plugin Claude Code

Drive Unreal Engine 5.7 from any MCP client — 105 editor-automation tools (actors, sequencer, materials, assets, live viewport) via a local TCP bridge to the Unreal AI Connection UE plugin.

9 1mo ago A tokens not measured original MIT

NAJEMWEHBE/unreal-ai-connection

Instructions file GitHub Copilot

Instructions for NAJEMWEHBE/unreal-ai-connection, covering copilot review instructions — unreal ai connection, what this repo is, review priorities (in order), handler shape (one file = one tool) and what to skip / not flag.

9 1mo ago A 1,862 tokens original MIT

NAJEMWEHBE/unreal-ai-connection

Instructions file CodexOpenCode

Instructions for NAJEMWEHBE/unreal-ai-connection, covering quick orientation, where to look first, house rules carried across all agents, mcp server setup per agent and trap-table — read before writing c++ or modifying bridge.

9 1mo ago B 2,876 tokens original MIT

NAJEMWEHBE/unreal-ai-connection

Instructions file

Instructions for NAJEMWEHBE/unreal-ai-connection, covering unreal ai connection — agent context, where to look first for any change and house rules carried forward across sessions.

9 1mo ago A 1,867 tokens original MIT

driving-unreal

06

NAJEMWEHBE/unreal-ai-connection

Skill Claude CodeCodex

Use when driving an Unreal Engine 5.x editor through the unreal-ai-connection MCP tools — building or populating a level, spawning/transforming actors, authoring materials and material instances, setting up lighting and atmosphere, reconstructing a scene from a reference photo, setting up a sequencer/cinematic shot…

9 1mo ago A 269 tokens original MIT