msu-skills
01Plugin Claude Code
MapleStory Universe (NEXPACE) common skills and shared modules.
Plugin Claude Code
MapleStory Universe (NEXPACE) common skills and shared modules.
Instructions file CodexOpenCode
AGENTS.md instructions for NEXPACE-Limited/msu-skills, covering msu-skills, commands, contributing, core principle — one source, three channels and layout.
Instructions file
Claude Code instructions for NEXPACE-Limited/msu-skills, a project described as: Agent Skills for MapleStory Universe — a SKILL.md catalog for MSU builders. Works with Claude Code, Codex CLI, Gemini CLI, Kimi CLI, and any LLM agent that reads SKILL.md. By NEXPACE.
Instructions file Gemini CLI
Gemini CLI instructions for NEXPACE-Limited/msu-skills, a project described as: Agent Skills for MapleStory Universe — a SKILL.md catalog for MSU builders. Works with Claude Code, Codex CLI, Gemini CLI, Kimi CLI, and any LLM agent that reads SKILL.md. By NEXPACE.
Plugin Claude Code
Quality gates and live tooling for game production — balance, game feel, determinism, cross-device UI, tutorials, localization, and an in-game debug/tuning panel. Works with any engine or platform; published by NEXPACE alongside the MSU builder skills.
Skill Claude CodeCodex
Reviews and tunes game balance across difficulty and progression curves, session pacing, option or strategy trade-offs, and reward economies. Use when players report that a game is too hard, easy, short, long, or grindy; a weapon, upgrade, or strategy dominates; damage, health, spawn, drop, price, or progression…
Skill Claude CodeCodex
Audits a game's UI and interaction across supported viewports, aspect ratios, pixel densities, orientations, and input capabilities. Use when mobile, tablet, desktop, controller, keyboard, pointer, or touch support is being checked; UI clips, overlaps, blurs, or overflows; controls are unreachable or hard to use…
Skill Claude CodeCodex
Use when creating any game or interactive toy, when adding gameplay/UI features to one, when the builder asks for value tweaks in any language (too fast/slow, too big/small, a bit more/less, move it left/right/up/down, can't hit it, my tap doesn't register, hitbox, feels floaty/heavy/off, easier/harder, change X from…
Skill Claude CodeCodex
Audits nondeterministic game behavior and flaky execution. Use when the same initial state and inputs produce different outcomes, a test fails intermittently or only under load, behavior differs by frame rate or machine, a replay diverges, or lockstep peers desynchronize. Establishes the required determinism boundary…
Skill Claude CodeCodex
Use when a game's controls feel stiff, floaty, heavy, slippery, unresponsive, or unfair; when players miss jumps they thought they made, snag on platform corners, lose inputs pressed during another action, or get hit by grazes; when a platformer, runner, or action game is being built or polished and its input and…
Skill Claude CodeCodex
Audits, adds, or reworks a game's first-time-player tutorial. Use when players cannot identify the controls, goal, failure conditions, or a non-obvious rule; new players quit before completing the core loop; onboarding presents too much at once; or an explicit tutorial or first-run improvement is requested. Separates…
Skill Claude CodeCodex
Sets up or repairs localization for a game: player-facing string extraction, locale catalogs, draft target-locale translations, fallback and locale selection, runtime switching, plural and parameter formatting, glyph coverage, and translation-safe layouts. Use when the user requests another locale or…
Plugin Claude Code
MapleStory Universe (NEXPACE) common skills and modules — Maple asset knowledge with the maple-lookup MCP for building Synergy Apps.
MCP server Claude CodeCodexCursor +2
MCP server "maple-lookup", hosted remotely at openapi.msu.io, as configured in NEXPACE-Limited/msu-skills.
Skill Claude CodeCodex
Use when working with MapleStory assets — how to look up, compose, and render characters, mobs, maps, skills, items, or sprites via maple-lookup MCP.
Skill Claude CodeCodex
Use when a MapleStory asset request resolves to more than one plausible candidate: a look described by colour, style, or mood instead of an exact name or ID (a black cap, a white tee, a monster that suits this map), a maple-lookup search returning several close matches, or the user asking to preview, compare, or…