oframe

13 mods across 1 repository, 138 stars between them.

PostToolUse

01

oframe/ogpu

Hook Claude Code

Runs after a tool call finishes for Edit, Write and MultiEdit tool calls, running an inline shell check. From oframe/ogpu.

138 21d ago A tokens not measured original Unlicense

ogpu

02

oframe/ogpu

Settings file Claude Code

Agent settings declaring 1 hook event (PostToolUse).

138 21d ago A tokens not measured original Unlicense

naga-setup

03

oframe/ogpu

Skill Claude CodeCodex

Get naga WGSL validation working in a repo — installs the naga/jq toolchain, a PostToolUse hook that compiles every .wgsl on write, and a batch validate-shaders script, so shader checking then happens automatically with no skill involved. Use for the setup act: "set up naga here", "add the shader validation hook"…

138 21d ago A 170 tokens original Unlicense

pbr-shading

04

oframe/ogpu

Skill Claude CodeCodex

Fold PBR/IBL shading into a RenderPipeline in the OGPU engine. Use whenever the user wants physically based shading, IBL, image-based lighting, metallic/roughness materials, an environment-lit mesh, "make this look like a real material", or wants to combine their own custom vertex/fragment work with the engine's PBR…

138 21d ago A 96 tokens original Unlicense

scaffold-app

05

oframe/ogpu

Skill Claude CodeCodex

Scaffold a new OGPU example/app from scratch — a Renderer + Camera + Orbit + update loop and a single spinning cube wired through the vanilla Box primitive -> RenderPipeline -> Mesh setup. Use whenever the user wants a new OGPU example, a base/starter scene, a blank WebGPU sketch in this repo, "scaffold an app", "new…

138 21d ago A 137 tokens original Unlicense

scaffold-shader

06

oframe/ogpu

Skill Claude CodeCodex

Scaffold a new simple WGSL shader for the OGPU engine, wired for a RenderPipeline + Mesh. Use whenever the user wants to create a new shader, start a shader from scratch, add a .wgsl file for a mesh, get a shader boilerplate/template/starting point, or "make me a basic shader" / "scaffold a shader". Produces a minimal…

138 21d ago A 102 tokens original Unlicense

shadow-mapping

07

oframe/ogpu

Skill Claude CodeCodex

Fold real-time shadow mapping into an existing RenderPipeline/shader in the OGPU engine. Use whenever the user wants cast shadows, a depth-pass / shadow-map shadow, a character or mesh to drop a shadow on a floor, self-shadowing, PCF soft shadows, "make it cast a shadow", "add shadows", or real-time shadows on a…

138 21d ago A 104 tokens original Unlicense

webgpu-spec-lookup

08

oframe/ogpu

Skill Claude CodeCodex

Ground any answer about the WebGPU platform itself — browser support/compatibility, feature availability, limits, what's shipping or behind a flag, and exact spec behavior — in the live Chrome WebGPU docs and the W3C spec before responding, instead of answering from memory. Use whenever a question is about WebGPU as a…

138 21d ago A 175 tokens original Unlicense

webgpu-utils-lookup

09

oframe/ogpu

Skill Claude CodeCodex

Ground any answer about the webgpu-utils library (greggman/webgpu-utils) in its actual API before responding. Use whenever a question or task touches a webgpu-utils function, class, or option — makeShaderDataDefinitions, makeStructuredView, createBuffersAndAttributesFromArrays, createTextureFromImage(s)/Source(s)…

138 21d ago A 178 tokens original Unlicense

main

10

oframe/ogpu

Cursor rule Cursor

OGPU project conventions and architecture — source of truth in AGENTS.md.

138 21d ago A 82 tokens original Unlicense

ogpu AGENTS.md

11

oframe/ogpu

Instructions file CodexOpenCode

Instructions for oframe/ogpu, covering agents.md, commands, coding conventions, navigation aids (for agents) and running examples.

138 21d ago A 3,845 tokens original Unlicense

ogpu CLAUDE.md

12

oframe/ogpu

Instructions file

Instructions for oframe/ogpu, a project described as: Minimal WebGPU Library.

138 21d ago A 5 tokens copy · 100% Unlicense

ogpu GEMINI.md

13

oframe/ogpu

Instructions file Gemini CLI

Instructions for oframe/ogpu, a project described as: Minimal WebGPU Library.

138 21d ago A 5 tokens copy · 100% Unlicense