Pneuma Skills amendment specialist — HEAVYWEIGHT Fable-5 engine. Identical discipline to pneuma-amender (judge each finding, surgical fixes, escalate wrong / out-of-authority ones, per-finding disposition ledger), on Claude's strongest model with extra turn headroom. Pick this over pneuma-amender for an amendment…
Pneuma Skills amendment specialist (DEFAULT / opus engine). Use proactively to apply code-review findings to existing work inside the git worktree the parent prepared — judge each finding (fix valid ones with surgical, industrial-grade precision, escalate wrong / out-of-authority ones), follow TDD where the finding…
Pneuma Skills architecture & design authority (design-authoring, Fable-5 engine). Use proactively for design-level work on any Pneuma layer / contract / mode / backend, present or future — TWO modes: DESIGN (architect a new or extended capability end to end — contracts, layer placement, cross-layer integration…
Pneuma Skills codebase reconnaissance specialist. Use proactively for any research, investigation, or architecture-understanding task scoped to the pneuma-skills repository. Internalizes the project map and design philosophy (auto-loaded via AGENTS.md and the docs/reference/ chain), so it locates code by layer +…
Pneuma Skills implementation specialist — HEAVYWEIGHT Fable-5 engine. Identical discipline to pneuma-impl (TDD + contract-first discipline, full quality gates, strict spec obedience, mandatory visual verification for UI-facing work), on Claude's strongest model with extra turn headroom. Pick this over pneuma-impl for…
Pneuma Skills implementation specialist (DEFAULT / opus engine). Use proactively to implement a SINGLE well-defined task that has a spec / acceptance criteria, inside a git worktree the parent prepared — TDD + contract-first discipline, strict spec obedience, industrial-grade artistically clean code, mandatory visual…
Author a new Pneuma mode end-to-end — manifest + viewer + skill + seed + showcase. Use this skill whenever the user says they want to create a new mode, fork an existing one for a different domain, scaffold mode files, design a new viewer, or asks "how should I build a mode for X". Walks the user through a discovery…
Instructions for pandazki/pneuma-skills, a project described as: Co-creation infrastructure for humans and code agents — visual environment, skills, continuous learning, and distribution.
Persistent user preference memory across sessions. Consult this skill BEFORE making any design, style, or aesthetic decisions — choosing colors, themes, layouts, fonts, tone of voice, content density, or visual direction. Also consult when starting a new creative task in any mode, when the user corrects your style…
Project-context awareness — multi-session workflows around one topic, shared materials and preferences, and cross-mode handoffs as a high-value user path.
Rewrite the active Pneuma session's UI title + one-line summary so the launcher and ProjectPanel rows reflect what the session is actually about. Use this skill whenever the user asks to "整理 / 概括 / refresh / re-title / summarize this session", whenever the conversation has produced substantive work and the default…
Explain something by writing it on a board. Use for ANY task in this workspace — writing or extending board.md, correcting or re-explaining a stretch of the lecture, giving it a voice, exporting subtitles, restyling theme.css. Trigger whenever the user wants a thing explained rather than documented: 板书, 讲一讲, 白板上讲…