Skill Claude CodeCodex
Use this skill when using timers and time-based events in Phaser 4. Covers TimerEvent, delayed calls, looping timers, the Clock plugin, and time scaling. Triggers on: timer, delay, delayedCall, TimerEvent, Clock, time event.
Skill Claude CodeCodex
Use this skill when using timers and time-based events in Phaser 4. Covers TimerEvent, delayed calls, looping timers, the Clock plugin, and time scaling. Triggers on: timer, delay, delayedCall, TimerEvent, Clock, time event.
Skill Claude CodeCodex
Use this skill when animating properties over time in Phaser 4. Covers tweens, tween chains, easing functions, stagger, yoyo, repeat, callbacks, number tweens, and the TweenManager. Triggers on: tween, ease, animate, this.tweens.add, tween chain, stagger.
Skill Claude CodeCodex
Use this skill when migrating a Phaser 3 project to Phaser 4, or when a user asks about breaking changes, API differences, or how to update their v3 code. Covers renderer changes (pipelines to render nodes), FX/masks to filters, tint system, camera matrix, texture coordinates, DynamicTexture, shaders, lighting…
Skill Claude CodeCodex
Use this skill when learning about new features, game objects, components, and rendering capabilities added in Phaser 4. Covers Filters, RenderNodes, CaptureFrame, Gradient, Noise, SpriteGPULayer, TilemapGPULayer, Lighting component, RenderSteps, and new tint modes. Triggers on: new in v4, Phaser 4 features…
MCP server Claude CodeCodexCursor +2
MCP server for Phaser Editor v5. Runs locally from the @phaserjs/editor-mcp-server npm package.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
Here are some tips to implement arcade physics with Phaser Editor.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
Phaser Editor uses asset pack files to load the assets in the game. The asset pack files contains a description of each asset used in the game and is used by Phaser to load images, spritesheets, audio, etc... Each asset defined in the pack has key, so you can use this information in your code.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
Phaser Editor 5 starter template for Cursor and the MCP server.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
This project was generated using Phaser Editor.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
Cursor rule "scenes" from phaserjs/editor-starter-template-cursor-javascript, covering scenes, scene compiler and accessing game objects generated by the scene editor.
phaserjs/editor-starter-template-cursor-javascript
Cursor rule Cursor
Phaser Editor 5 starter template for Cursor and the MCP server.