raphaelsalaja/userinterface-wiki
Instructions file CodexOpenCode
Instructions for raphaelsalaja/userinterface-wiki, covering user interface wiki - project standards, abstract, 1. project overview, tech stack and key directories.
raphaelsalaja/userinterface-wiki
Instructions file CodexOpenCode
Instructions for raphaelsalaja/userinterface-wiki, covering user interface wiki - project standards, abstract, 1. project overview, tech stack and key directories.
raphaelsalaja/userinterface-wiki
Skill Claude CodeCodex
UI/UX best practices for web interfaces. Use when reviewing animations, CSS, audio, typography, UX patterns, prefetching, or icon implementations. Covers 11 categories from animation principles to typography. Outputs file:line findings.
Skill Claude CodeCodex
Audit animation code against Disney's 12 principles adapted for web. Use when reviewing motion, implementing animations, or checking animation quality. Outputs file:line findings.
Skill Claude CodeCodex
Audit Web Audio API code for sound synthesis best practices. Use when reviewing procedural audio, implementing UI sounds, or checking audio parameter quality. Outputs file:line findings.
Skill Claude CodeCodex
Audit Motion/Framer Motion code for AnimatePresence best practices. Use when reviewing exit animations, modals, or presence state. Outputs file:line findings.
Skill Claude CodeCodex
Build icon components where any icon morphs into any other through SVG line transformation. Use when asked to "create morphing icons", "build icon transitions", "animate between icons", or "transform icons".
Skill Claude CodeCodex
Audit CSS for pseudo-element best practices and View Transitions API usage. Use when reviewing hover effects, decorative layers, or page transitions. Outputs file:line findings.
Skill Claude CodeCodex
Audit UI code for audio feedback best practices. Use when reviewing sound implementation, checking audio UX decisions, or auditing accessibility. Outputs file:line findings.
Skill Claude CodeCodex
Audit animation code for correct timing function selection. Use when reviewing motion implementations, debugging animations that feel wrong, or choosing between springs and easing. Outputs file:line findings.