Instructions file CodexOpenCode
Instructions for robcost/gameforge, covering general guidelines for working with nx, scaffolding & generators and when to use nxdocs.
Instructions file CodexOpenCode
Instructions for robcost/gameforge, covering general guidelines for working with nx, scaffolding & generators and when to use nxdocs.
Instructions file
Instructions for robcost/gameforge, covering general guidelines for working with nx, scaffolding & generators, when to use nxdocs, gameforge project context and key documents.
Skill Claude CodeCodex
Phaser 3 TypeScript game development patterns including scene architecture, arcade physics, texture generation, config-driven design, and coding conventions. Use when implementing or modifying a Phaser 2D game.
Skill Claude CodeCodex
Three.js TypeScript 3D game development patterns including scene architecture, geometry, manual physics, input handling, camera, lighting, and HUD. Use when implementing or modifying a Three.js 3D game.