runloom

7 mods across 1 repository, 55 stars between them.

shadcn

01

runloom/pier

MCP server Claude CodeCodexCursor +2

Add components to your apps. Runs locally from the shadcn npm package.

55 yesterday A tokens not measured AGPL-3.0

deslop

02

runloom/pier

Skill Claude CodeCodex

Skill "deslop" from runloom/pier, covering remove ai code slop, focus areas and guardrails.

55 yesterday A 6 tokens AGPL-3.0

publish-project

03

runloom/pier

Skill Claude CodeCodex

A release workflow for publishing a Pier project after changes are merged into the main branch. It normally publishes a release candidate first, then can promote it to a stable release.

55 yesterday A 94 tokens AGPL-3.0

pier AGENTS.md

04

runloom/pier

Instructions file CodexOpenCode

Repository-specific instructions for the runloom/pier project, covering its purpose, technology choices, architecture boundaries and plugin boundaries.

55 yesterday A 17,925 tokens AGPL-3.0

pier CLAUDE.md

05

runloom/pier

Instructions file

A project instruction file for Pier, a macOS desktop workspace for monitoring AI coding agents in open terminals and editing files alongside them.

55 yesterday A 5 tokens AGPL-3.0

pier-canvas

06

runloom/pier

Skill Claude CodeCodex

Create or update a Pier Canvas under .pier/canvases using pier/canvas, pier/host, and project components. Default mode builds a product overview with content / presentation / ui packs. Use only when explicitly invoked from Pier.

55 yesterday A 52 tokens AGPL-3.0

runloom/pier

Skill Claude CodeCodex

Delegate work to sub-agents as visible Pier terminal panels. Check your agent type first: if you are Claude Code with teams mode active, use your native teammate spawning instead (the adapter already maps teammates to Pier panels). For all other agents (omp, codex, opencode without omo, gemini, etc.), use pier agents…

55 yesterday A 84 tokens AGPL-3.0