sadnescity

43 mods across 1 repository, 3 stars between them.

psx-spx

01

sadnescity/psx-spx-claude-plugin

Plugin Claude Code

Complete PSX hardware reference archived from psx-spx.consoledev.net. CPU, GPU, memory, DMA, CDROM, SPU, GTE, MDEC, controllers, BIOS, and more.

3 5mo ago A tokens not measured

arcade-cabinets

02

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX-based arcade cabinets: Namco System 11/12, Capcom ZN-1/ZN-2, Taito FX-1, Atlus PSX, Tecmo TPS. Use when working with PSX arcade hardware variants.

3 5mo ago A 56 tokens

bios-boot-internals

03

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX BIOS internals: boot sequence, internal functions, PC file server (DTL-H), TTY console (stdio), character sets (Shift-JIS/ASCII), control blocks (TCB/EvCB/FCB), BIOS versions and patches. Use when analyzing boot process, BIOS internals, or patching BIOS behavior.

3 5mo ago A 75 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX BIOS kernel functions: file I/O (open/read/write/close), CDROM access, memory card read/write, function tables (A/B/C), BIOS memory map. Use when calling BIOS functions for file or storage access.

3 5mo ago A 55 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX BIOS kernel functions: interrupt/exception handling, events, threads, timers, joypad, GPU, memory allocation, memcpy/memset, string functions, printf. Use when calling BIOS functions for IRQ, events, threading, memory management, or string operations.

3 5mo ago A 62 tokens

cdrom-file-audio

06

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX file formats - audio: VAG samples (ADPCM), VAB/VH+VB sample banks, SEQ/SEP MIDI sequences, XA-ADPCM streaming, CD-DA tracks. Use when working with sound effects, music, or audio streaming formats.

3 5mo ago A 61 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX file formats - compression: LZSS variants (Moto Racer, Dino Crisis, Lain), LZ5, GT-ZIP, BPE, RNC, Huffman, ZIP/GZIP/ZLIB (inflate/deflate), LHA, LZMA, XZ, FLAC, ARJ, ARC, RAR, and more. Use when decompressing game data or identifying compression algorithms.

3 5mo ago A 90 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

CDROM disc image formats: CCD/IMG/SUB (CloneCD), CDI (DiscJuggler), CUE/BIN (Cdrwin), MDS/MDF (Alcohol), NRG (Nero), CDZ, ECM, PBP (Sony PSP), CHD (MAME). Use when converting, reading, or writing disc images.

3 5mo ago A 78 tokens

cdrom-file-exe-tim

09

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX file formats - executables and textures: PSX-EXE header and SYSTEM.CNF, CPE/SYM debug formats, TIM texture format (4/8/15/24-bit, CLUT), TGA, PCX, other bitmap formats. Use when working with PSX executables, TIM textures, or image file formats.

3 5mo ago A 79 tokens

cdrom-file-video-3d

10

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX file formats - video/3D: 2D sprite formats (CEL/BGD/TSQ/ANM), 3D model formats (TMD/PMD/TOD/HMD/RSD), STR video streaming (and variants), BS picture compression (v2/v3, DC/AC encoding), polygon streaming. Use when working with FMV, 3D models, sprite animations, or video compression.

3 5mo ago A 95 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

CDROM disk format: physical layout (tracks, sessions, lead-in/out), subchannel data (P-Q-R-W), sector encoding (CIRC, L1/L2 ECC, EDC), scrambling. Use when working with raw sector data, subchannel processing, or error correction.

3 5mo ago A 64 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX CDROM internal: CXD1815Q sub-CPU configuration/status/address/misc registers, servo/signal processor commands (CXA1782BR, CXD2510Q, CXD2545Q, CXD2938Q), coefficient tables. Use when working with CDROM decoder/servo internals or chipset-specific commands.

3 5mo ago A 77 tokens

cdrom-internal-hc05

13

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX CDROM internal: Motorola MC68HC05 8-bit sub-CPU instruction set, on-chip I/O ports (port A-D, timer, SCI, SPI), PSX-specific I/O usage, selftest mode for 52pin/80pin chips. Use when reverse-engineering CDROM controller firmware or sub-CPU behavior.

3 5mo ago A 78 tokens

cdrom-io-commands

14

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX CDROM drive: I/O port registers (index 0-3), command protocol, control/seek/read/status/audio commands with parameters and responses. Use when working with CDROM I/O, reading sectors, seeking, or playing CD audio.

3 5mo ago A 58 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX CDROM drive: test commands (version/region/chipset/SCEx), secret unlock, Video CD commands, response timing and queueing, mainloop behavior. Use when working with CDROM test/debug commands, copy protection, or response timing.

3 5mo ago A 59 tokens

cdrom-vcd

16

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX Video CD (VCD) support: ISO filesystem, MPEG-1 streams, VCD versions, playback control, MP2 audio. Use when working with Video CDs or MPEG playback on PSX.

3 5mo ago A 47 tokens

cdrom-xa-iso

17

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

CDROM XA and ISO: XA subheader and ADPCM audio compression, ISO9660 volume/file/directory descriptors, Joliet extension, PSX copy protection (SCEx strings, modchips, LibCrypt). Use when working with ISO filesystem, XA audio, or disc protection.

3 5mo ago A 64 tokens

cheat-devices

18

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX cheat devices: GameShark, Action Replay, Xplorer/Caetla, cheat code formats, memory patching. Use when working with cheat codes or memory patching devices.

3 5mo ago A 44 tokens

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX controllers: communication protocol (active-low select, clock, data), standard digital/analog pads, mouse, racing controllers, lightguns (GunCon, Justifier), multitap adaptor. Use when working with controller input, pad protocol, or lightgun implementation.

3 5mo ago A 60 tokens

controllers-special

20

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX controllers advanced: configuration commands (enter/exit config mode), vibration/rumble, DualShock2 analog buttons, special controllers (dance mat, fishing, keyboard, DVD remote). Use when working with controller configuration, rumble, or special input devices.

3 5mo ago A 56 tokens

cpu

21

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX CPU (MIPS R3000A): registers (R0-R31, HI/LO, PC), opcode encoding, load/store/ALU/jump/coprocessor opcodes, pseudo opcodes, COP0 exception handling, debug registers. Use when writing or analyzing MIPS assembly, understanding instruction encoding, or debugging exceptions.

3 5mo ago A 72 tokens

dev-boards

22

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX development board chipsets: DTL-H2000/H2500/H2700 boards, blue/green debug stations, component lists. Use when working with PSX dev hardware or debug stations.

3 5mo ago A 45 tokens

dma

23

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX DMA channels: MADR/BCR/CHCR registers, DPCR control, DICR interrupts, linked list DMA (for GPU OT), transfer rates, hyper page mode, CPU behavior during DMA. Use when working with DMA transfers, GPU ordering tables, or SPU/CDROM data streaming.

3 5mo ago A 64 tokens

expansion-port

24

sadnescity/psx-spx-claude-plugin

Skill Claude CodeCodex

PSX Expansion Port (PIO): EXP1/EXP2/EXP3 regions, ROM header, DUART (SCN2681), DTL-H2000 dev board I/O, emulation expansions (Nocash, PCSX-Redux). Use when working with expansion hardware or dev board features.

3 5mo ago A 66 tokens