sakitam-fdd

12 mods across 2 repositories, 334 stars between them.

sakitam-fdd/ol3Echarts

Instructions file CodexOpenCode

AGENTS.md instructions for sakitam-fdd/ol3Echarts, covering repository guide for coding agents, scope and package matrix, core invariants, commands and files and generated output.

333 20d ago A 754 tokens

webgl-black-screen

02

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Diagnose WebGL black or blank canvases: zero-sized canvas, lost context, missing draws, failed programs, incomplete FBOs, empty viewport/scissor, disabled color mask, or culled geometry. Use when the canvas stays black or empty despite an active WebGL app.

1 1mo ago A 62 tokens

webgl-debugging

03

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Diagnose and verify WebGL 1 or WebGL 2 rendering problems using Spector Agent MCP together with Chrome DevTools MCP. Use whenever the user reports a black canvas, missing geometry, shader errors, broken textures, framebuffer issues, WebGL state corruption, context loss, drawElements errors, or WebGL rendering…

1 1mo ago A 86 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Map WebGL Spector findings to framework-specific fix points for raw WebGL, Three.js, Babylon.js, Mapbox GL, luma.gl, Cesium, and maptalks. Use when the page uses a known engine and stacks point into framework code.

1 1mo ago A 60 tokens

webgl-geometry-draw

05

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Debug missing geometry and invalid draw calls: unbound ELEMENTARRAYBUFFER, bad VAO/VBO bindings, disabled attributes, wrong strides, and instancing setup errors. Use for drawElements errors or invisible meshes with valid shaders.

1 1mo ago A 52 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Goal-driven automated WebGL debugging loop using spector-agent MCP + chrome-devtools-mcp. Use when the user provides a page URL and a visual/functional goal (e.g. green triangle, fix black screen) and expects capture → diagnose → edit code → verify.

1 1mo ago A 62 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Investigate WebGL performance regressions using capture summaries, draw-call counts, redundant state changes, and per-frame texture uploads. Use when FPS drops, stutter appears after a change, or Spector reports performance findings.

1 1mo ago A 50 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Debug WebGL shader compile and program link failures for GLSL ES 1.00 and 3.00, including varying/attribute mismatches, precision issues, and WebGL1/WebGL2 version confusion. Use when console or Spector reports shader/program errors or draws have no valid program.

1 1mo ago A 67 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Find WebGL state leaks across passes: depthMask, colorMask, blend, cull, stencil, scissor, and viewport pollution that breaks later draws. Use when enabling one layer/effect makes another disappear or change incorrectly.

1 1mo ago A 52 tokens

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Diagnose incomplete textures, WebGL1 NPOT restrictions, missing mipmaps, and incomplete or mismatched framebuffers. Use when sampling is black, FBO draws fail, or Spector reports texture/framebuffer findings.

1 1mo ago A 51 tokens

webgl-verify-fix

11

sakitam-fdd/spector-mcp

Skill Claude CodeCodex

Verify a WebGL fix with identical reproduction steps, a second Spector capture, capture diff, screenshots, and console checks. Use after applying a fix or when the user asks to confirm a rendering bug is resolved.

1 1mo ago A 50 tokens

spector-agent-mcp

12

sakitam-fdd/spector-mcp

MCP server Claude CodeCodexCursor

AI-first WebGL debugging MCP server using Spector.js over shared Chrome CDP. Runs locally from the spector-agent-mcp npm package.

1 1mo ago A tokens not measured