scenario-labs

61 mods across 1 repository, 10 stars between them.

skill-creator

01

scenario-labs/skills

Skill Claude CodeCodex

Create new skills, modify and improve existing skills, and measure skill performance. Use when users want to create a skill from scratch, edit, or optimize an existing skill, run evals to test a skill, benchmark skill performance with variance analysis, or optimize a skill's description for better triggering accuracy.

10 2d ago A 64 tokens copy · 88% MIT

analyzer

02

scenario-labs/skills

Agent Codex

Analyze blind comparison results to understand WHY the winner won and generate improvement suggestions.

10 2d ago A 0 tokens copy · 100% MIT

comparator

03

scenario-labs/skills

Agent Codex

Compare two outputs WITHOUT knowing which skill produced them.

10 2d ago A 0 tokens copy · 100% MIT

grader

04

scenario-labs/skills

Agent Codex

Evaluate expectations against an execution transcript and outputs.

10 2d ago A 0 tokens copy · 100% MIT

scenario-skills

05

scenario-labs/skills

Plugin Claude Code

Plugin marketplace listing 14 plugins: 01.-getting-started, 02.-finding-a-direction, 03.-images, 04.-game-art-and-environments, 05.-video-and-audio.

10 2d ago A tokens not measured original MIT

scenario-labs/skills

Agent Claude Code

Reviews supporting files (scripts, references, assets) that sit next to a SKILL.md. Use proactively after adding or changing any file in skills/ / other than SKILL.md itself.

10 2d ago A 44 tokens original MIT

skill-tester

07

scenario-labs/skills

Agent Claude Code

Clean-room tester that runs one realistic task using only an installed skill as documentation, then reports what it did. Invoked by the /skills:validate command; do not delegate ordinary work to it.

10 2d ago A 44 tokens original MIT

pr-summary

08

scenario-labs/skills

Command Claude Code

Update the current PR description with a fresh summary.

10 2d ago A 0 tokens original MIT

pr-handle

09

scenario-labs/skills

Command Claude Code

Check out a PR, rebase onto main, triage open review comments, and validate skill changes.

10 2d ago A 21 tokens original MIT

validate

10

scenario-labs/skills

Command Claude Code

Validate one skill end to end in a clean-room agent, then report the result to the PR.

10 2d ago A 20 tokens original MIT

SessionStart

12

scenario-labs/skills

Hook Claude Code

Runs when a session starts, executing ensure-husky.sh. From scenario-labs/skills.

10 2d ago A tokens not measured copy · 52% MIT

skills

13

scenario-labs/skills

Settings file Claude Code

Agent settings declaring 1 hook event (SessionStart).

10 2d ago A tokens not measured copy · 86% MIT

skills AGENTS.md

14

scenario-labs/skills

Instructions file CodexOpenCode

Instructions for scenario-labs/skills, covering agents.md, what this repo is, layout, public content only and authoring contract.

10 2d ago A 5,692 tokens original MIT

skills CLAUDE.md

15

scenario-labs/skills

Instructions file

Instructions for scenario-labs/skills, a project described as: Agent Skills for Scenario: image, video, audio, texture, 3D and custom-model workflows over the Scenario MCP. For games, entertainment and any creative vertical. Install: npx skills add scenario-labs/skills --skill "".

10 2d ago A 3 tokens copy · 100% MIT

scenario-3d-worlds

16

scenario-labs/skills

Skill Claude CodeCodex

Use when generating navigable 3D worlds or Gaussian splat scenes on Scenario via MCP: text-to-world, image-to-world, a 360 panorama or skybox turned into a walkable splat, multi-view photos or a video walkthrough reconstructed as a splat, or one object photo to splat. Keywords: World Labs Marble 1.1, 1.1 Plus, 1.0…

10 2d ago A 145 tokens original MIT

scenario-3d

17

scenario-labs/skills

Skill Claude CodeCodex

Use when generating or handling 3D assets through the Scenario MCP server, including text-to-3D or image-to-3D meshes, GLB, FBX, OBJ, STL, or VOX files, PBR-textured or game-ready models, voxel models, multi-view reconstruction, retexture, remesh, UV unwrap, auto-rigging a biped or quadruped character, skin weights…

10 2d ago A 131 tokens original MIT

scenario-ace-step

18

scenario-labs/skills

Skill Claude CodeCodex

Use when creating or editing music with ACE-Step models on Scenario via MCP: text-to-music songs with sung vocals from a lyric sheet, instrumental tracks, covering or restyling an existing song, repainting one section in place, changing sung lyrics, adding an instrument layer, completing a partial recording into a…

10 2d ago A 107 tokens original MIT

scenario-labs/skills

Skill Claude CodeCodex

Use when finished Scenario assets have to give something back: a caption for a dataset or alt text, a reusable style description, a verdict against a brief, a canny, depth, pose, or segmentation control map for the next model, or the asset itself found again by text, tags, or visual similarity and filed into a…

10 2d ago A 100 tokens original MIT

scenario-audio

20

scenario-labs/skills

Skill Claude CodeCodex

Use when generating or handling audio on Scenario via MCP. Triggers include music tracks, full-length songs with vocals written from lyrics, background scores, soundtracks, game sound effects, SFX, foley, ambience, looping audio, voiceover, narration, speech, TTS, text-to-speech, voice cloning, re-voicing a recording…

10 2d ago A 110 tokens original MIT

scenario-labs/skills

Skill Claude CodeCodex

Use when one look must hold across Scenario generations: one character across scenes or a turnaround, one product across angles and colorways, one style across icon sets or tilesets, a character from an uploaded image or drawing, or a variant off an approved baseline by one change. Triggers include make this match…

10 2d ago A 106 tokens original MIT

scenario-elevenlabs

22

scenario-labs/skills

Skill Claude CodeCodex

Use when generating or transforming audio with ElevenLabs models on Scenario via MCP: text-to-speech with inline emotion tags, music from a prompt or sectioned songs, sound effects and loops, dubbing audio or video into another language, re-voicing a recording with a preset or cloned voice, or isolating speech from…

10 2d ago A 125 tokens original MIT

scenario-formats

23

scenario-labs/skills

Skill Claude CodeCodex

Use when one approved visual, image or video, must ship at many sizes or placements through Scenario: adapting a master to 1:1, 4:5, 9:16, or 16:9, social formats for feeds and stories, YouTube thumbnails, storefront capsules and app store graphics, marketplace product images, link previews, display banners, a website…

10 2d ago A 120 tokens original MIT

scenario-labs/skills

Skill Claude CodeCodex

Use when creating game art through the Scenario MCP, including sprites, sprite sheets, game icons, props, loot, tilesets, seamless tiles, isometric buildings, top-down maps, pixel art, UI components such as buttons and panels, and character or concept art, or when game assets need transparent backgrounds, background…

10 2d ago A 107 tokens original MIT