PostToolUse
01Hook Claude Code
Runs after a tool call finishes for mcp__sk-wwise-* tool calls, executing log_tool.py via python. From silver-rain-dev/sk-wwise-mcp.
Hook Claude Code
Runs after a tool call finishes for mcp__sk-wwise-* tool calls, executing log_tool.py via python. From silver-rain-dev/sk-wwise-mcp.
Settings file Claude Code
Agent settings declaring 1 hook event (PostToolUse).
Skill Claude CodeCodex
This is a TEST/EVAL SKILL ONLY. Do NOT use for production MCP usage. Runs up to 5 test cases per invocation, picking up where the last batch left off.
Skill Claude CodeCodex
This is a TEST/EVAL SKILL ONLY. Do NOT use for production MCP usage. This skill evaluates tool routing decisions one case at a time.
Skill Claude CodeCodex
⚠️ TEST SETUP ONLY. Do NOT use for production. This creates a throwaway Wwise project and populates it with test objects.
Skill Claude CodeCodex
⚠️ TEST TEARDOWN ONLY.
Skill Claude CodeCodex
Preview and audition Wwise sounds using transport objects. Use when the user wants to play, stop, or pause audio in the Wwise authoring tool.
Skill Claude CodeCodex
Read-only Wwise project inspection. Use when querying objects, counting, searching, inspecting properties, comparing objects, checking platform linking, or verifying connectivity. Never modifies the project.
Skill Claude CodeCodex
Headless Wwise operations via WwiseConsole CLI — create projects, migrate, verify, generate SoundBanks, import, convert external sources, start WAAPI server. Does NOT require WAAPI or Wwise to be running. Use for CI/CD, project creation, or when Wwise is closed.
Skill Claude CodeCodex
Configure Switch Containers, Blend Containers, State Groups, randomizers, attenuation curves, and Game Parameter ranges. Use for container-specific and type-specific configuration that goes beyond basic object properties.
Skill Claude CodeCodex
Fallback WAAPI passthrough — discover available WAAPI functions, get their schemas, and call any WAAPI function directly. Use ONLY when no specialized wwise- skill has the right tool.
Skill Claude CodeCodex
Global rules and best practices for all Wwise MCP operations. Always load this alongside any other wwise- skill when working with a Wwise project.
Skill Claude CodeCodex
Analyze audio source waveform peaks and search the Wwise Media Pool. Use when inspecting audio content, checking loudness, or finding media files. Read-only.
Skill Claude CodeCodex
Create, delete, rename, move, copy Wwise objects. Set properties (Volume, Pitch, etc.) and references (OutputBus, Attenuation, Effects). Use for general object manipulation that applies to any Wwise object type.
Skill Claude CodeCodex
Import audio files, manage SoundBanks (inclusions, generation, definitions), convert external sources, save the project, and check logs. Use for asset pipeline and build operations.
Skill Claude CodeCodex
Control profiler capture — start/stop capture, save to .prof files, enable data types, register meters for bus monitoring, navigate the profiler timeline. Use before reading profiler data.
Skill Claude CodeCodex
Read profiler data — voices, busses, CPU usage, meters, RTPCs, game objects, loaded media, streams, audio objects, performance counters. Use when analyzing runtime performance or inspecting profiler captures. Read-only.
Skill Claude CodeCodex
Connect to remote Wwise/game instances on devkits or network machines. Discover available consoles, connect, check status, disconnect. Use before profiling a running game.
Skill Claude CodeCodex
Control the Wwise application UI — open/close projects, switch layouts, execute commands, get selections, capture screenshots. Use when interacting with the Wwise window or UI elements.