SummerRiversound

12 mods across 2 repositories, 12 stars between them.

SummerRiversound/human-readable-reports

Skill Claude CodeCodex

Use when writing an analysis, report, findings, or status doc for humans to read and share — not a spec an agent executes. Fights AI verbosity/slop and makes deep content easy to read.

10 1mo ago A 46 tokens original MIT

expo-launchpad

03

SummerRiversound/expo-launchpad

Plugin Claude Code

Idea-to-playable harness for Expo (React Native + TypeScript) apps and games: research, plan, design, contract, and a generator-evaluator build loop with skeptical QA. --kind app|game.

2 1mo ago A tokens not measured original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A contract — propose the 8 Mandatory Hard Gates, the Platform-Robustness Gates (R1–R11), and 5–10 Functional Criteria derived from the PRD; mark the contract AGREED (1-pass default, rigorous self-review in --strict) and advance the pipeline to generator.

2 1mo ago A 68 tokens original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A design — define the ui/designTokens.ts spec (colors, spacing, radius, typography), the visual/component concept (game: code-drawn Skia shapes / app: RN primitives), and the asset plan (icon+splash branding, contrast-safe accessibility). Advances pipeline state to contract.

2 1mo ago A 64 tokens original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A, step 6 — skeptical QA. Run the app, watch it, then judge against the contract. Default = functional check; --strict adds quality scoring and an edge-case sweep.

2 1mo ago A 45 tokens original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A, step 5 — build the Expo app/game in 3 gated sub-phases (scaffold+core → systems+features → UI+content+polish), branched by kind (app|game). Each sub-phase ends with a HARD GATE (tsc --noEmit + expo lint + jest) before advancing; round N>1 fixes only the listed evaluator failures.

2 1mo ago C 85 tokens original MIT

expo-launchpad-plan

08

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A plan — assign app identity (appname/appslug/bundleid/orientation) into config.md, then write the PRD in defaultlanguage with a kind-branched structure (game: core loop/mechanics/content metrics/progression/win-lose; app: purpose/journeys/features/data model/navigation), plus a project structure map, and…

2 1mo ago A 82 tokens original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Phase A research — kind-aware market/genre (game) or category/competitor (app) discovery, concept proposal via AskUserQuestion, a store clone-avoidance check (App Store 4.3 / Google Play impersonation), and the research spec write-up.

2 1mo ago A 62 tokens original MIT

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Resume a paused expo-launchpad run — finalize the post-evaluator-PASS human-review gate as completed, or restore status: running and redispatch the orchestrator.

2 1mo ago A 39 tokens original MIT

expo-launchpad

12

SummerRiversound/expo-launchpad

Skill Claude CodeCodex

Orchestrator — bootstrap an Expo (RN+TS) app/game pipeline (idea→playable) and dispatch each phase skill. Use when starting or continuing an expo-launchpad run.

2 1mo ago A 42 tokens original MIT