A guide for developing ERB scripts in Emuera, a scripting environment for game-like applications. It covers syntax, variables, commands, functions, game flow, character and CSV data, graphics, audio, tables, maps, XML, debugging, and configuration.
A control-flow command for Emuera scripts that runs different instructions depending on whether conditions are true. Control flow means choosing what a program does next.
A reference command for changing and restoring the text color in Emuera-Basic, a scripting environment for game-like applications. It supports RGB color values and resetting the color to its default.
A reference command set for creating and managing drawing canvases in Emuera-Basic, a scripting environment for game-like applications. It includes creating canvases, loading canvas data from files, clearing them, filling areas, and disposing of them.
A command named “map” for managing associative arrays, which store values under named keys instead of numbered positions. The information mentions key operations and retrieving all keys.
Commands named “RAND” and “RANDOMIZE” for generating random numbers and initializing the random-number seed. RAND can use either zero or a specified lower and upper bound.
A command reference for the Emuera Basic Agent guide covering the print system command. It documents its basic form, parameter types, drawing options, line breaks, and waiting behavior.