tianzhiying

5 mods across 1 repository, 2 stars between them.

gqy-plugins

01

tianzhiying/Unity-perf

Plugin Claude Code

Claude Code plugins for Unity / C# game client development.

2 28d ago A tokens not measured original MIT

unity-perf

02

tianzhiying/Unity-perf

Plugin Claude Code

Unity / C# performance optimization and code standards skill library. Three skills: performance optimization, zero-GC engineering plans, and code standards & review.

2 28d ago A tokens not measured original MIT

code-standards

03

tianzhiying/Unity-perf

Skill Claude CodeCodex

C# coding standards and code review. Use when the user mentions coding standards or conventions, writing code to spec, defining standards for a project, cohesion and coupling, design pattern selection, or naming conventions, or wants a code review on the design and standards dimension.

2 28d ago A 58 tokens original MIT

csharp-zero-gc

04

tianzhiying/Unity-perf

Skill Claude CodeCodex

C# zero-GC engineering plans. Use when the user asks to make a system allocation-free, or mentions zero-GC, zero allocation, GC spikes, per-frame allocation budgets, object pooling systems, or preventing GC regressions. Produces a plan with commitment levels, acceptance criteria and regression guards, not a one-off…

2 28d ago A 74 tokens original MIT

unity-performance

05

tianzhiying/Unity-perf

Skill Claude CodeCodex

Unity performance optimization. Use when the user asks to optimize a class, view, function, folder or an entire module, or mentions stutter, lag, frame drops, low FPS, jank, overheating, battery drain, GC allocation, memory leaks, DrawCalls, batching, overdraw, slow loading, large build size, Profiler, PerfDog, or…

2 28d ago B 102 tokens original MIT