visionTw

56 mods across 1 repository, 2 stars between them.

architecture-review

49

visionTw/godot-ai-harness

Skill Claude Code

Validates completeness and consistency of the project architecture against all GDDs. Builds a traceability matrix mapping every GDD technical requirement to ADRs, identifies coverage gaps, detects cross-ADR conflicts, verifies engine compatibility consistency across all decisions, and produces a PASS/CONCERNS/FAIL…

not rated 2 2mo ago A 71 tokens copy · 86% MIT

art-bible

50

visionTw/godot-ai-harness

Skill Claude Code

Guided, section-by-section Art Bible authoring. Creates the visual identity specification that gates all asset production. Run after /brainstorm is approved and before /map-systems or any GDD authoring begins.

not rated 2 2mo ago A 47 tokens copy · 98% MIT

asset-audit

51

visionTw/godot-ai-harness

Skill Claude Code

Audits game assets for compliance with naming conventions, file size budgets, format standards, and pipeline requirements. Identifies orphaned assets, missing references, and standard violations.

not rated 2 2mo ago A 38 tokens copy · 95% MIT

asset-spec

52

visionTw/godot-ai-harness

Skill Claude Code

Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset manifest. Run after art bible and GDD/level design are approved, before production begins.

not rated 2 2mo ago A 54 tokens copy · 91% MIT

balance-check

53

visionTw/godot-ai-harness

Skill Claude Code

Analyzes game balance data files, formulas, and configuration to identify outliers, broken progressions, degenerate strategies, and economy imbalances. Use after modifying any balance-related data or design. Use when user says 'balance report', 'check game balance', 'run a balance check'.

not rated 2 2mo ago A 61 tokens copy · 100% MIT

brainstorm

54

visionTw/godot-ai-harness

Skill Claude Code

Guided game concept ideation — from zero idea to a structured game concept document. Uses professional studio ideation techniques, player psychology frameworks, and structured creative exploration.

not rated 2 2mo ago A 36 tokens copy · 83% MIT

bug-report

55

visionTw/godot-ai-harness

Skill Claude Code

Creates a structured bug report from a description, or analyzes code to identify potential bugs. Ensures every bug report has full reproduction steps, severity assessment, and context.

not rated 2 2mo ago A 36 tokens copy · 98% MIT

bug-triage

56

visionTw/godot-ai-harness

Skill Claude Code

Read all open bugs in production/qa/bugs/, re-evaluate priority vs. severity, assign to sprints, surface systemic trends, and produce a triage report. Run at sprint start or when the bug count grows enough to need re-prioritization.

not rated 2 2mo ago A 59 tokens copy · 95% MIT

At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: