Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for improving game performance by measuring the CPU, rendering, GPU, memory, and garbage-collection work involved in each frame.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for improving game performance by measuring the CPU, rendering, GPU, memory, and garbage-collection work involved in each frame.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
Guidance for structuring game-play code with explicit state machines, event-based communication, and smaller components instead of one oversized manager object. A state machine represents modes such as idle, attacking, or dead and controls how they change.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide to common Go programming practices for errors, concurrency, resource cleanup, and public interfaces.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of coding rules for Godot, a game engine, including how scripts access game objects and how objects communicate.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for checking and cleaning data received from outside a program, such as API requests, forms, uploads, webhooks, or queues. It covers types, ranges, formats, required fields, and safe allowlists.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
Guidance for writing integration and end-to-end tests that use real databases, HTTP services, or message queues. It also covers keeping each test independent and repeatable.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of rules for safely restructuring large or older codebases without changing what they do.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of practices for changing existing or old codebases safely. It focuses on finding dependencies, following local coding conventions, and making small changes that can be checked and reverted.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for choosing clear names for variables, functions, types, constants, and files.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide to practical Node.js backend development, covering asynchronous code, errors, dependencies, performance, and security.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for improving software speed by measuring where time and resources are actually being used before changing code.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for writing Pull Request descriptions, which explain proposed code changes before teammates review them.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of guidelines for writing clear, safe, maintainable Python. It covers common language features, type annotations, standard-library choices, function design, exceptions, and resource handling.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A workflow for turning a new software request into a small, working deliverable. It clarifies acceptance criteria, identifies boundaries, breaks work into demonstrable parts, and looks for existing code or tools to reuse.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide to writing Rust code around ownership, borrowing, error results, and carefully limited unsafe code.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of rules for keeping API keys, passwords, tokens, and other secrets out of source code and configuration files. It uses environment variables or dedicated secret-storage services to provide them when the program runs.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A code-security review guide covering common risks such as injection, weak login protection, unauthorized access, and sensitive-data exposure. It is written in Chinese and includes rules and examples for safer code.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A safety guide for writing Bash scripts that expose errors and avoid accidental file damage.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A step-by-step debugging guide for finding the real cause of software bugs before changing code.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for creating reliable, isolated test data with factory functions or builders instead of repeated hard-coded objects.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A test-driven development guide. TDD means writing a test for the desired behaviour first, seeing it fail, then writing the smallest implementation that makes it pass.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A set of practical guidelines for writing Unity game scripts in C#. Unity is a game engine, and these rules cover its update loop, object lifetime, memory cleanup, coroutines, and editable data.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A safety guide for writing Unreal Engine C++ and Blueprint code involving engine objects, memory cleanup, reflection, and frame updates.
Wade-DevCode/awesome-coding-skills-cn
Skill Claude CodeCodex
A guide for writing useful documentation for libraries, tools, services, and technical projects.