Wade-DevCode

48 mods across 1 repository, 6 stars between them.

game-performance

25

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide for improving game performance by measuring the CPU, rendering, GPU, memory, and garbage-collection work involved in each frame.

6 2mo ago A 29 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for structuring game-play code with explicit state machines, event-based communication, and smaller components instead of one oversized manager object. A state machine represents modes such as idle, attacking, or dead and controls how they change.

6 2mo ago A 24 tokens original MIT

go-idioms

27

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to common Go programming practices for errors, concurrency, resource cleanup, and public interfaces.

6 2mo ago A 26 tokens original MIT

input-validation

29

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide for checking and cleaning data received from outside a program, such as API requests, forms, uploads, webhooks, or queues. It covers types, ranges, formats, required fields, and safe allowlists.

6 2mo ago A 24 tokens original MIT

integration-testing

30

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for writing integration and end-to-end tests that use real databases, HTTP services, or message queues. It also covers keeping each test independent and repeatable.

6 2mo ago A 25 tokens original MIT

legacy-safe-edit

32

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of practices for changing existing or old codebases safely. It focuses on finding dependencies, following local coding conventions, and making small changes that can be checked and reverted.

6 2mo ago A 29 tokens original MIT

python-idioms

37

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of guidelines for writing clear, safe, maintainable Python. It covers common language features, type annotations, standard-library choices, function design, exceptions, and resource handling.

6 2mo ago A 21 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A workflow for turning a new software request into a small, working deliverable. It clarifies acceptance criteria, identifies boundaries, breaks work into demonstrable parts, and looks for existing code or tools to reuse.

6 2mo ago A 34 tokens original MIT

secrets-handling

40

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of rules for keeping API keys, passwords, tokens, and other secrets out of source code and configuration files. It uses environment variables or dedicated secret-storage services to provide them when the program runs.

6 2mo ago A 27 tokens original MIT

security-review

41

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A code-security review guide covering common risks such as injection, weak login protection, unauthorized access, and sensitive-data exposure. It is written in Chinese and includes rules and examples for safer code.

6 2mo ago A 28 tokens original MIT

test-driven

45

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A test-driven development guide. TDD means writing a test for the desired behaviour first, seeing it fail, then writing the smallest implementation that makes it pass.

6 2mo ago A 22 tokens original MIT

unity-csharp

46

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of practical guidelines for writing Unity game scripts in C#. Unity is a game engine, and these rules cover its update loop, object lifetime, memory cleanup, coroutines, and editable data.

6 2mo ago A 28 tokens original MIT

unreal-cpp

47

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A safety guide for writing Unreal Engine C++ and Blueprint code involving engine objects, memory cleanup, reflection, and frame updates.

6 2mo ago A 33 tokens original MIT