Wade-DevCode/awesome-coding-skills-cn

中文开发者的 Claude Code / Codex 顶级 AI 编程技能全家桶 | Top-tier AI coding skills for Claude Code & Codex, China-first

6Stars on the repository
48Mods indexed here, across every type
2mo agoLast push, which is what freshness is scored on
MITLicence, which decides whether bodies are shown

api-design

01

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for designing HTTP and REST interfaces: web endpoints that use standard HTTP methods to create, read, update, and delete resources.

6 2mo ago A 26 tokens original MIT

chinese-commit

02

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide for writing Git commit messages in a shared format: an English change type followed by a short Chinese summary. Git commits are saved descriptions of changes to a codebase.

6 2mo ago A 28 tokens original MIT

ci-cd-pipeline

03

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to CI/CD pipelines, which automatically check, build, and deploy code. It focuses on ordered stages, repeatable builds, caching, traceable outputs, and rollback.

6 2mo ago A 27 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to making a Cocos Creator interface fit different phones, tablets, screen sizes, orientations, and notched displays. It covers the design resolution, layout anchoring, and safe areas where system UI does not cover the screen.

6 2mo ago A 30 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to splitting a Cocos Creator game into separately loaded resource bundles. A bundle is a packaged group of files, such as a scene, interface, sound, or shared resource.

6 2mo ago A 32 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to updating a Cocos Creator game's scripts, resources, or settings after release, without submitting a new app-store version. It covers version files, partial downloads, checks, and rollback.

6 2mo ago A 32 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for creating and managing animations in Cocos Creator, a game-development tool. It covers tweens, frame and Spine skeletal animations, performance, and cleanup when objects are destroyed.

6 2mo ago A 33 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A Cocos Creator method for displaying long lists efficiently in games. Cocos Creator is a game-development tool, and a virtual list creates only the rows currently visible instead of every row.

6 2mo ago A 27 tokens original MIT

cocos-creator

10

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of guidelines for writing Cocos Creator game components in TypeScript. Cocos Creator is a game engine where scenes contain nodes, components, prefabs, events, and managed resources.

6 2mo ago A 29 tokens original MIT

cocos2dx-lua

11

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Coding guidance for Cocos2d-x Lua, a Lua-based game development framework. It covers scene objects, touch input, animations, scheduled callbacks, and cleanup of memory and event handlers.

6 2mo ago A 38 tokens original MIT

code-review-self

12

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A self-review checklist for checking code before committing it or opening a pull request, which is a request for teammates to review proposed changes.

6 2mo ago A 25 tokens original MIT

concurrency-safety

13

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of rules for writing safe concurrent and asynchronous code, where multiple tasks may run at the same time. It covers shared state, race conditions, deadlocks, timeouts, cancellation, and resource cleanup.

6 2mo ago A 27 tokens original MIT

core-discipline

14

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of rules for writing or changing code carefully, with emphasis on using real APIs, making small focused edits, and avoiding unnecessary complexity. The instructions are written in Chinese.

6 2mo ago A 31 tokens original MIT

database-safety

15

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of database-safety rules for schema changes, queries, and data updates, including rollback paths and safeguards for large tables.

6 2mo ago A 30 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to writing Dockerfiles and building containers, which package an application with what it needs to run. It covers smaller images, faster rebuilds, fixed base versions, safer users, and keeping secrets out.

6 2mo ago A 29 tokens original MIT

domestic-stack

17

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of coding rules for uni-app, WeChat Mini Programs, and Spring Boot, commonly used technologies for Chinese mobile and web applications.

6 2mo ago A 32 tokens original MIT

error-handling

18

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of rules for handling errors and exceptions in software that performs file, network, database, or external-service operations.

6 2mo ago A 24 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Coding guidance for building React or Vue front ends, where components display screens and manage user interactions. It covers component responsibilities, state placement, performance, and accessibility.

6 2mo ago A 29 tokens original MIT

game-assets-memory

20

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for loading, unloading, packaging, and tracking memory used by game assets such as textures, sounds, scenes, models, and configuration data. It applies to systems such as Addressables or AssetBundles, which manage downloadable or grouped game resources.

6 2mo ago A 29 tokens original MIT

game-math

21

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A set of guidelines for writing game movement, collision, camera, aiming, and physics logic. It explains concepts such as vectors, interpolation, and frame-rate-independent timing.

6 2mo ago A 31 tokens original MIT

game-netcode

22

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide to multiplayer game networking, including how game state is shared between players and servers. It explains synchronization models, latency handling, disconnections, and anti-cheat checks.

6 2mo ago A 23 tokens original MIT

game-performance

23

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

A guide for improving game performance by measuring the CPU, rendering, GPU, memory, and garbage-collection work involved in each frame.

6 2mo ago A 29 tokens original MIT

Wade-DevCode/awesome-coding-skills-cn

Skill Claude CodeCodex

Guidance for structuring game-play code with explicit state machines, event-based communication, and smaller components instead of one oversized manager object. A state machine represents modes such as idle, attacking, or dead and controls how they change.

6 2mo ago A 24 tokens original MIT