cursorrules
01WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule Cursor
// Awesome CursorRules // A curated list of awesome .cursorrules files for enhancing Cursor AI experience.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule Cursor
// Awesome CursorRules // A curated list of awesome .cursorrules files for enhancing Cursor AI experience.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Recommends a flexible project structure for Android applications, adapting to existing project organization.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Applies general best practices for Android Jetpack Compose development within the main application code.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Outlines performance optimization guidelines for Android Jetpack Compose applications.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Defines testing guidelines for Android Jetpack Compose components, ViewModels, and UseCases.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Enforces specific UI-related guidelines for Jetpack Compose within the presentation layer.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Specific rules for Angular components, tailored for standalone components without modules.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Enforces coding standards, consistent naming conventions, and discourages the use of deprecated features.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Specifies practices for debugging and testing, including logging, unit tests, and ensuring all tests pass.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Outlines guidelines for development steps, emphasizing incremental changes, thorough testing, and clear documentation.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Defines basic interaction and response guidelines for the AI, including verification and human-like communication.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Applies fundamental coding principles like DRY, KISS, YAGNI, and the Boy Scout Rule to all files in the project.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Rules specific to integrating Novo Elements library, including referencing documentation and GitHub repository.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Maintains project structure, emphasizes meaningful names for files/directories, and avoids unnecessary clutter.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Accessibility guidelines for Angular + TypeScript applications to ensure inclusive design and compliance with WCAG standards.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
General rules for Angular components, focusing on code quality, performance, and maintainability.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Rules specific to Angular templates that ensures code quality standards.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Rules about reasoning, accuracy, and knowledge gaps.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Performance optimization strategies for Angular + TypeScript applications, including bundle optimization, caching, and rendering strategies.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Instructions for refactoring code, focusing on readability, performance, and maintainability.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Testing guidelines for Angular + TypeScript applications, including unit testing, component testing, and end-to-end testing strategies.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Enforces code style and best practices for TypeScript files.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Governs the mechanics related to armies, battles, and territorial control. This rule focuses on combat, resource management, and strategic expansion within the game.
WebDevPeterGriffin/The-VibeCode-Bible
Cursor rule
Defines the core mechanics of the game, including map generation, resource management, and nation interactions. This rule focuses on the overall structure of the game world and gameplay loop.