wgt19861219/godot-mcp-enhanced
Agent Claude Code
A code reviewer for the connection between the Godot editor and a running game. This bridge uses WebSockets, a network connection method, to exchange messages between them.
wgt19861219/godot-mcp-enhanced
Agent Claude Code
A code reviewer for the connection between the Godot editor and a running game. This bridge uses WebSockets, a network connection method, to exchange messages between them.
wgt19861219/godot-mcp-enhanced
Agent Claude Code
A code reviewer for importing CSV files into Godot resources. CSV is a plain-text table format commonly used to store rows and columns of data.
wgt19861219/godot-mcp-enhanced
Agent Claude Code
A code reviewer for Godot editor plugins written in GDScript and for code that keeps the editor synchronized with other parts of the system. Godot is a game engine, and an editor plugin adds tools inside its editor.
wgt19861219/godot-mcp-enhanced
Agent Claude Code
审查 headless 子系统(CLI 模式 + GDScript 执行管道)改动。聚焦 GDScript 沙箱黑名单、godot 进程 spawn、输出解析、headless 限制识别、路径安全。改动 src/gdscript-executor.ts、src/core/godot-spawn.ts、src/core/godot-finder.ts、src/error-analyzer.ts、src/cli/、src/core/path-utils.ts、src/core/path-security.ts 时使用。.
wgt19861219/godot-mcp-enhanced
Agent Claude Code
A code reviewer for recording gameplay at runtime and checking the resulting frames. It examines recording storage, input capture and replay, visual quality changes between frames, assertions, and proof bundles.
wgt19861219/godot-mcp-enhanced
Settings file Claude Code
MCP configuration declaring 1 server: godot.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A step-by-step guide for making a playable game from an idea, including beginner projects such as 2048, Snake, and Breakout. It covers starting from a template, checking the result, and preparing a web version to share.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A checklist for testing the full Godot bridge workflow: installing the bridge, starting the game, connecting to it, sending simulated input, and saving evidence.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A safety guide for editing Godot script and scene files, including search-and-replace, script validation, node removal, and headless or editor changes. A confirmation token is an explicit check before certain risky actions.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A verification guide for checking Godot code and scenes after changes. It covers compilation, dependencies between files, parse errors, scene-tree completeness, and delivery checks.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A routing guide for a set of Godot MCP skills, where MCP connects an agent to development tools. It uses a decision tree to direct uncertain requests to the appropriate workflow.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A read-only review guide for Tween animations in Godot, a game engine. It checks timing, easing, direction, elasticity, and visible stuttering, then gives a self-contained repair plan.
wgt19861219/godot-mcp-enhanced
Skill Claude CodeCodex
A visual checking workflow that captures screenshots before and after changes and compares the results. It can check rendered output, including graphics hardware, screen size, headless runs without a visible window, and blank screens.
wgt19861219/godot-mcp-enhanced
Instructions file CodexOpenCode
Project instructions for godot-mcp-enhanced, an add-on that connects agents to Godot. They cover the project's knowledge-base path, tool compatibility differences, quick-reference guidance, and non-negotiable rules.
wgt19861219/godot-mcp-enhanced
Instructions file
Project instructions for godot-mcp-enhanced, an add-on that connects agents to Godot. They cover project setup, MCP tool checks, release gates, subsystem references, and source-directory organization.
wgt19861219/godot-mcp-enhanced
MCP server Claude CodeCodexCursor +2
Enhanced Godot 4.5-4.7 MCP: headless+editor+bridge, secure GDScript sandbox, closed-loop AI dev. Runs locally from the godot-mcp-enhanced npm package. Needs 3 environment variables to run.