ybuild-ai/ai-game-art-pipeline-skill
Skill Claude CodeCodex
Provider-neutral open-source skill for planning and producing game-runtime art assets and animation: static props/icons, canonical character sheets, combat sprites, 3D/video motion references, Veo/Seedance-style video-to-frames, cinematic ultimates, backgrounds, FX, SFX, runtime packaging, and QA. Use when building…
288 2mo ago A 96 tokens
original MIT