Keeps agent communication, plans, user-facing docs, headings, and topic summaries in Chinese while preserving code, commands, APIs, and quoted source text as appropriate. Use when the user asks to use Chinese, when repository agent rules require Chinese by default, or when summarizing Chinese conversation and plan…
Guides agents to create clean, atomic Git commits with consistent commit messages, reporting, optional confirmation, and optional small-step workflows. Use when the user asks to commit changes, prepare a Git commit, write a commit message, split commits, use incremental or small-step commits, or follow Git commit…
A guide for developing RuoYi-App mobile projects, which use uni-app and Vue 2 to build apps for multiple platforms. It covers RuoYi login, navigation, requests, state management, and connections to RuoYi backend services.
A guide for RuoYi Cloud applications, which split a Java system into multiple networked services, plus the related Vue 3 front end. It covers Spring Cloud, service discovery, gateways, authentication, Redis, and permission controls.
A guide for working on the RuoYi family of Java back-office applications, which are web systems for managing business data and administration. It covers the project’s common Spring Boot, Shiro, Thymeleaf, MyBatis, Druid, Quartz, and code-generation patterns.
A guide for working on RuoYi-Vue applications, a family of separated Java back ends and Vue 2 front ends. It covers Spring Boot, security, JWT sign-in tokens, Redis, Vue 2, Element UI, and related project conventions.
A skill for standalone RuoYi Vue 3 frontend projects and RuoYi Cloud Vue 3 projects. Vue 3 is a JavaScript framework for building interfaces; this skill also covers common routing, state, UI, and request libraries used in these projects.
Global safety rules for connecting to, inspecting, or changing remote servers over SSH or similar tools. Use when Codex is asked to log into a backend server, production/staging host, VPS, cloud instance, Linux machine, Nginx/SSL/certificate environment, deployment target, systemd service, firewall, database host, or…
Guides Spring Boot and SpringBoot application development, review, debugging, upgrades, tests, configuration, starters, auto-configuration, Actuator, Spring Framework core/web behavior, Batch jobs, AI integrations, packaging, and production readiness. Use when working with Spring Boot, SpringBoot, Spring Framework…
Guides Spring Cloud microservice and distributed integration development, review, debugging, and upgrades across release trains, Config, Gateway, OpenFeign, LoadBalancer, Circuit Breaker, Stream, Contract, Kubernetes, AMQP/RabbitMQ, Kafka, Pulsar, Integration flows, and distributed service patterns. Use when working…
Guides Spring Data development, review, debugging, and upgrades across repositories, JPA, JDBC, R2DBC, Redis, MongoDB, Elasticsearch, Neo4j, query derivation, pagination, auditing, transactions, projections, and entity mapping. Use when working with Spring Data, Repository, JpaRepository, CrudRepository, derived…
Guides Spring Security development, review, debugging, and upgrades across authentication, authorization, SecurityFilterChain, method security, CSRF, sessions, OAuth2 login/client/resource server, JWT, password encoding, testing, and migration. Use when working with Spring Security, SecurityFilterChain, @PreAuthorize…
Guides uni-app, uni-app x, DCloud, HBuilderX, and uniCloud-adjacent frontend work. Use when working on mini-program targets, CLI builds, pages.json, manifest.json, App.vue, main.js, uni.scss, conditional compilation, uni APIs, or @dcloudio tooling.
DOTween workflow for this Unity project. Use when implementing, reviewing, debugging, or refactoring tween animations with DG.Tweening, including Transform, UI, CanvasGroup, Image, SpriteRenderer, Material, AudioSource, Rigidbody/Rigidbody2D, Sequences, lifecycle cleanup, async/coroutine waits, DOTween settings…
Odin Inspector and Sirenix Serializer workflow for this Unity project. Use when implementing, reviewing, debugging, or refactoring Odin attributes, SerializedMonoBehaviour/SerializedScriptableObject data, Odin editor windows, OdinMenuEditorWindow tools, custom Odin drawers, AttributeProcessors…
Guides Steamworks.NET integration and debugging in Unity projects. Use when integrating, reviewing, debugging, or planning SteamManager/lifecycle, callbacks/CallResults, achievements/stats/leaderboards/lobbies/auth/cloud, FishySteamworks coexistence, Steam DLL/IL2CPP builds, SteamAPI.Init failures, or overlay issues.
Guides Web-first full-stack module development across RuoYi backends, RuoYi-Vue3-TS admin, Vue3 Web/H5, native WeChat mini programs, shared packages, OpenAPI contracts, PRD/issues/TDD workflows, frontend responsibility placement via web-structure, and multi-surface verification. Use when designing, scaffolding…
Guides responsibility placement for Web, Vue, uni-app, H5, and mini-program frontend business logic. Use when pages, components, stores, request wrappers, SDK callbacks, router guards, or platform APIs mix validation, calculation, workflow orchestration, state transitions, navigation, or user feedback rules.
Guides WeChat Mini Program project work through official WeChat DevTools and native Mini Program structure, WXML, WXSS, page/component code, and built-in components. Use when working with DevTools CLI, miniprogram-automator, uni-app mp-weixin output, app/page JSON, WXML/WXSS, official components, preview/upload…
★not rated 2 4mo agoA98 tokens
At most 3 mods per repository are shown here, and a mod shipped inside a plugin is left to that plugin's page — the rest are on their repository pages: