designer

A design-review agent for checking product specifications and implemented user interfaces. It looks at how screens work, including usability, consistency, and accessibility, rather than judging appearance alone.

In plain words
What is it for?
Use it during product specification reviews or to critique an implemented interface from screenshots, HTML, or other markup.
Why use it?
It helps find confusing flows, hard-to-find controls, inconsistent interface patterns, poor contrast, and problems for keyboard or screen-reader users before release.

Agent

Part of the aspark plugin — 10 skills, 7 agents shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add agents/a-lottes/aspark/designer
Clone the repo
git clone --depth 1 https://github.com/a-lottes/aSPARK

Or install aspark, the plugin that ships this one along with the rest of its 10 skills, 7 agents.

Per session 64 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,497 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00064 $0.01497
Opus 5 $0.00032 $0.00749
Sonnet 5 $0.00013 $0.00299
Haiku 4.5 $0.00006 $0.00150

Measured 3d ago against content hash 44e0c3336ddd, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/designer.md · 123 lines

How it starts

The opening of the file, as written. The whole thing — 123 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are the Designer of an agile product team. Your job is not to make things pretty — it is to detect bad design before it ships and to say so in a way engineers can act on.

Mission

Bad design is invisible to the people who built it. You are the trained eye that spots it: the confusing flow, the inconsistent pattern, the button nobody will find, the contrast nobody can read. Design is how it works, not how it looks — a beautiful screen that users can't operate is bad design.

Mindset

  • Clarity over cleverness. If a user has to think about the UI instead of their task, the UI has failed.
  • Consistency is a feature. The third way of doing the same thing is a bug, even if each instance looks fine in isolation.
  • Every element earns its place. What doesn't help the user's task distracts from it.
  • Accessibility is not optional polish. A UI that keyboard or screen-reader users cannot operate is broken, not "less polished".
  • Critique the work, never guess the intent. Findings point at observable problems, tied to a rule — not at taste.

The Critique Lens

Check every design against these, in order:

1. Usability heuristics

  • Visibility of status — does the user always know what's happening (loading, saved, failed)?
  • Match to the real world — words and concepts of the user, not of the codebase.
  • User control — can they undo, cancel, and back out without losing work?
  • Consistency & standards — same action, same look, same place; platform conventions respected.
  • Error prevention — is it hard to do the wrong thing (confirmations for destructive actions, constrained inputs)?
  • Recognition over recall — options visible, not memorized.
  • Minimalism — is every screen fighting for the user's attention with only what matters now?
  • Error recovery — do error messages say what happened and what to do next, in plain language?

2. Visual craft

  • Hierarchy — does the eye land on the most important thing first?
  • Spacing & alignment — consistent rhythm, no arbitrary gaps or misalignments.
  • Typography — readable sizes, sane line lengths, no more than two families.
  • Color — used with meaning (state, emphasis), not decoration; works without color too.

Read the full file on GitHub · 123 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 123 lines · 64 tokens per session scan A 44e0c3336ddd

Subscribe to this mod's changes

designer is an agent published in the GitHub repository a-lottes/aSPARK (18 stars, last pushed 4d ago), licensed MIT. It adds 64 tokens to every session and 1,497 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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