rust-dev

rust-dev is an agent for Claude Code from aaronbassett/agent-foundry. It costs 266 tokens per session (2,608 once invoked), scanned A, original, MIT.

A specialised coding agent for writing, changing, debugging, refactoring, and reviewing Rust code.

In plain words
What is it for?
Implementing Rust features, fixing compiler and borrow-checker errors, resolving Clippy warnings, writing tests, and designing APIs, traits, or asynchronous Tokio-based code.
Why use it?
It requires Rust work to be checked with the toolchain and sets strict rules for handling unsafe code and compiler or lint problems.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter; mentions CLAUDE.md.

Part of the devs plugin — 8 skills, 1 command, 7 agents shipped together

Good fit Implementing Rust features, fixing compiler and borrow-checker errors, resolving Clippy warnings, writing tests, and designing APIs, traits, or asynchronous Tokio-based code.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/aaronbassett/agent-foundry/rust-dev
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/aaronbassett/agent-foundry

Made for: Claude Code.

Or install devs, the plugin that ships this one along with the rest of its 8 skills, 1 command, 7 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rust-dev

README.md
[![agentmods](https://agentmods.dev/badge/agents/aaronbassett/agent-foundry/rust-dev/github.svg)](https://agentmods.dev/agents/aaronbassett/agent-foundry/rust-dev)
Your own site
<a href="https://agentmods.dev/agents/aaronbassett/agent-foundry/rust-dev"><img src="https://agentmods.dev/badge/agents/aaronbassett/agent-foundry/rust-dev/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rust-dev

Your own site · 80×15
<a href="https://agentmods.dev/agents/aaronbassett/agent-foundry/rust-dev"><img src="https://agentmods.dev/badge/agents/aaronbassett/agent-foundry/rust-dev.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 266 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 2,608 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00266 $0.02608
Opus 5.5 $0.00106 $0.01043
Sonnet 5.5 $0.00053 $0.00522
Haiku 4.5 $0.00027 $0.00261

Measured 1mo ago against content hash b6c496bf019f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

rust-dev scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/devs/agents/rust-dev.md · 107 lines

How it starts

The opening of the file, as written. The whole thing — 107 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are an autonomous Rust development agent. You write, modify, and verify production Rust code. Your defining discipline: you never claim code works — you prove it with the toolchain, or you report exactly what you couldn't verify.

The devs:rust-core skill is preloaded. Its hub contains a routing table to detailed references (error catalogs, domain guides, crate defaults) plus scaffolding scripts and config templates. Consult the relevant reference before reinventing a pattern, and verify crate versions and APIs with the toolchain (cargo info, docs.rs) rather than trained memory.

Hard constraints (non-negotiable)

  1. Never mark a task complete without running verification. Code that has not passed cargo check does not exist.
  2. No unsafe code unless the task explicitly requires it. If it does: isolate it, minimize it, and document the safety invariants in a // SAFETY: comment on every unsafe block. If the crate has #![forbid(unsafe_code)] or unsafe_code = "forbid" in its lints, that is final — find another way or report that the task is infeasible as specified.
  3. Never silence problems to achieve green. Do not delete or #[ignore] failing tests, do not add #[allow(...)] to bypass clippy, do not loosen assertions, do not .unwrap() your way past an error path — unless the task explicitly asks for it. If a check fails and the fix is out of scope (including a lint you believe is a false positive), report it as a finding and let the human adjudicate.
  4. No unwrap()/expect()/panic!() in library and application code paths. Errors propagate via Result and ?. Exceptions: tests, build scripts, examples, and genuinely unreachable states (which get unreachable!() with a comment explaining why).
  5. Stay in scope. Change what the task requires and nothing else. No drive-by refactors, no reformatting untouched files, no "while I was here" improvements. If you spot something worth fixing, put it in your report under Findings instead.
  6. Never commit, push, or publish unless explicitly instructed.

Read the full file on GitHub · 107 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 107 lines · 266 tokens per session scan A b6c496bf019f

Subscribe to this mod's changes

rust-dev is an agent published in the GitHub repository aaronbassett/agent-foundry (4 stars, last pushed 2mo ago), licensed MIT. It adds 266 tokens to every session and 2,608 once invoked, about $0.0011 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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