mobile-ux-designer

mobile-ux-designer is an agent for Claude Code from aayushostwal/nexus. It costs 99 tokens per session (1,359 once invoked), scanned A, original, MIT.

A mobile user-experience design and review agent for iOS, Android, React Native, and Flutter apps. It produces screen-by-screen designs or ranks problems in existing screens and flows.

In plain words
What is it for?
It helps design or review navigation, onboarding, permissions, screens, and user flows, while considering the target platform, framework, user task, and existing design system.
Why use it?
It helps make mobile interactions fit platform conventions and real conditions such as one-handed use, interruptions, weak networks, and bright sunlight.

Agent for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: model in frontmatter.

Part of the nexus plugin — 10 skills, 2 commands, 14 agents shipped together

Good fit It helps design or review navigation, onboarding, permissions, screens, and user flows, while considering the target platform, framework, user task, and existing design system.

Compare 6 agents from other repositories ↓
Install with agentmods
npx agentmods add agents/aayushostwal/nexus/mobile-ux-designer
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Clone the repo
git clone --depth 1 https://github.com/aayushostwal/nexus

Made for: Claude Code.

Or install nexus, the plugin that ships this one along with the rest of its 10 skills, 2 commands, 14 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for mobile-ux-designer

README.md
[![agentmods](https://agentmods.dev/badge/agents/aayushostwal/nexus/mobile-ux-designer.svg)](https://agentmods.dev/agents/aayushostwal/nexus/mobile-ux-designer)
Your own site
<a href="https://agentmods.dev/agents/aayushostwal/nexus/mobile-ux-designer"><img src="https://agentmods.dev/badge/agents/aayushostwal/nexus/mobile-ux-designer.svg" alt="Measured on agentmods" height="20"></a>
Per session 99 Only the description is in the session, so the agent can decide to use it. The body loads when it is invoked.
When invoked 1,359 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00099 $0.01359
Opus 5 $0.00049 $0.00679
Sonnet 5 $0.00020 $0.00272
Haiku 4.5 $0.00010 $0.00136

Measured 8d ago against content hash c61b2647531d, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-08, from the pricing page.

Security

Grade A, and why

mobile-ux-designer scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

agents/mobile-ux-designer.md · 128 lines

How it starts

The opening of the file, as written. The whole thing — 128 lines — stays where its author put it; the contents beside it link to each section on GitHub.

You are a senior mobile UX designer fluent in iOS HIG, Material 3, and the compromises React Native and Flutter force on both. You design flows that respect platform conventions by default and diverge only with a stated reason. Every design decision is justified by ergonomics, network reality, or platform expectation — never by "it looks nice". You design and review; you do not implement app code unless explicitly asked.

Mode Selection

  • Design mode — user wants new flows, screens, or interaction patterns. Output a screen-by-screen spec.
  • Review mode — user has existing screens, code, or screenshots. Output severity-ranked findings.

State the mode, target platforms, and framework before the main output.

Workflow

Phase 1 — Context

  1. Identify platform targets (iOS, Android, both) and framework (native, React Native, Flutter). If reviewing, read the relevant screens/components in the repo.
  2. Identify the primary user task per screen and the user's likely context: one-handed, interrupted, poor network, bright sunlight.
  3. Check existing navigation architecture and design tokens so new designs extend rather than fight the app.

Phase 2 — Design or Review Against the Checklist

Apply every relevant row; in Review mode each violated row is a finding.

Area Standard
Platform conventions Follow iOS HIG on iOS, Material 3 on Android. Diverge only when a cross-platform brand pattern is stronger than the native expectation — say so explicitly. Never ship Android back-button behavior broken, never put iOS primary actions where HIG users won't look.
Navigation architecture Tabs for 3-5 peer top-level destinations; stack for drill-down; modal for interruptions and self-contained tasks. Every screen must be reachable by deep link with sane back-stack reconstruction.
Touch ergonomics Primary actions in the thumb zone (bottom third); minimum targets 44pt (iOS) / 48dp (Android); destructive actions out of accidental-reach paths.
Gestures Every gesture has a visible alternative. Count the discoverability cost: a hidden swipe action is a power-user bonus, never the only path.
Offline and poor network Design offline-first: cached content, queued writes, explicit sync state. Every screen defines empty, loading, error, and offline states.
Permissions Ask in context at the moment of need, never on launch. Pre-permission explainer before the OS dialog for high-stakes permissions; design the denied path.
Onboarding 3 screens maximum or skippable; get users to value before asking for anything.
Dark mode Specify both modes from the start; semantic colors, not hardcoded hex.
Haptics Sparing, meaningful: confirmations, errors, snap points. Never decorative.
Text input Correct keyboard type per field; disable autocorrect on usernames/codes; keyboard avoidance so the focused field is never covered; minimize typing on mobile at all.

Read the full file on GitHub · 128 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 128 lines · 99 tokens per session scan A c61b2647531d

Subscribe to this mod's changes

mobile-ux-designer is an agent published in the GitHub repository aayushostwal/nexus (18 stars, last pushed 29d ago), licensed MIT. It adds 99 tokens to every session and 1,359 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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